Anonymous Maarten f53d797cca cmake: generate git hash using GetRevisionDescription CMake module 2 years ago
..
emscripten fe40a17224 Initial merge of Emscripten port! 10 years ago
n3ds 655275378d N3DS port (squashed) 2 years ago
shapes 3dcb451f85 Added a README file regarding WinRT support 11 years ago
CMakeLists.txt 1d60030e84 cmake: add -Wformat when checking -Wformat-extra-args 2 years ago
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 years ago
README 1d956c2817 Rename SDL2 tests for SDL3 2 years ago
axis.bmp 6d7da0887d Split controller axes into positive and negative sides so each can be bound independently. 8 years ago
button.bmp 3dcb451f85 Added a README file regarding WinRT support 11 years ago
checkkeys.c ea0c2f55be SDL API renaming: *Is* functions 2 years ago
checkkeysthreads.c ea0c2f55be SDL API renaming: *Is* functions 2 years ago
gamepadmap.bmp 659abc721a SDL API renaming: SDL_gamecontroller.h 2 years ago
gamepadmap.c 71f3bf90ed Improved handling of binding buttons and axes 2 years ago
gamepadmap_back.bmp 659abc721a SDL API renaming: SDL_gamecontroller.h 2 years ago
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 years ago
loopwave.c 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() 2 years ago
loopwavequeue.c 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() 2 years ago
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 years ago
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 years ago
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 years ago
relative_mode.markdown bd61c276fa Fixed compiling test with older C. 10 years ago
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 years ago
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 years ago
template.test.in ce502054ad test: Install GNOME-style installed-tests metadata 3 years ago
testatomic.c 63724c113b Removed the vi format comments from the source 2 years ago
testaudiocapture.c 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() 2 years ago
testaudiohotplug.c 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() 2 years ago
testaudioinfo.c 63724c113b Removed the vi format comments from the source 2 years ago
testautomation.c 63724c113b Removed the vi format comments from the source 2 years ago
testautomation_audio.c 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() 2 years ago
testautomation_clipboard.c 63724c113b Removed the vi format comments from the source 2 years ago
testautomation_events.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 years ago
testautomation_guid.c 63724c113b Removed the vi format comments from the source 2 years ago
testautomation_hints.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 years ago
testautomation_joystick.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 years ago
testautomation_keyboard.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 years ago
testautomation_main.c 659abc721a SDL API renaming: SDL_gamecontroller.h 2 years ago
testautomation_math.c 6cfe4f2ba8 Fixed documentation errors in testautomation_math.c 2 years ago
testautomation_mouse.c 51ae7cc35c Fix testautomation_mouse: 2 years ago
testautomation_pixels.c cbe01319e0 Fix testautomation_pixels using really invalid pixel format 2 years ago
testautomation_platform.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 years ago
testautomation_rect.c 1b90107fdb Spell out "Float" in function names 2 years ago
testautomation_render.c 5fab64f862 Fixed documentation errors in testautomation_render.c 2 years ago
testautomation_rwops.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* 2 years ago
testautomation_sdltest.c 63724c113b Removed the vi format comments from the source 2 years ago
testautomation_stdlib.c 38b138cd0a Fixed rounding of floating point values in snprintf 2 years ago
testautomation_suites.h 5750bcb174 Update for SDL3 coding style (#6717) 2 years ago
testautomation_surface.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 years ago
testautomation_syswm.c 63724c113b Removed the vi format comments from the source 2 years ago
testautomation_timer.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 years ago
testautomation_video.c e3c1749f5b The refresh rate in SDL_DisplayMode is now a float 2 years ago
testbounds.c 63724c113b Removed the vi format comments from the source 2 years ago
testcustomcursor.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* 2 years ago
testdisplayinfo.c e3c1749f5b The refresh rate in SDL_DisplayMode is now a float 2 years ago
testdraw.c 1d956c2817 Rename SDL2 tests for SDL3 2 years ago
testdrawchessboard.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testdropfile.c 66351fd4ba Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() 2 years ago
testerror.c 63724c113b Removed the vi format comments from the source 2 years ago
testevdev.c c8286fc9a2 testevdev: cannot test evdev capabilities without linux input 2 years ago
testfile.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* 2 years ago
testfilesystem.c 63724c113b Removed the vi format comments from the source 2 years ago
testgamepad.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testgeometry.c cefbeb582f Mouse coordinates are floating point 2 years ago
testgl.c 1d956c2817 Rename SDL2 tests for SDL3 2 years ago
testgles.c 63724c113b Removed the vi format comments from the source 2 years ago
testgles2.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 years ago
testgles2_sdf.c 63724c113b Removed the vi format comments from the source 2 years ago
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 years ago
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 years ago
testhaptic.c 63724c113b Removed the vi format comments from the source 2 years ago
testhittesting.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testhotplug.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 years ago
testiconv.c 63724c113b Removed the vi format comments from the source 2 years ago
testime.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testintersections.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testjoystick.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testkeys.c 63724c113b Removed the vi format comments from the source 2 years ago
testloadso.c 63724c113b Removed the vi format comments from the source 2 years ago
testlocale.c 63724c113b Removed the vi format comments from the source 2 years ago
testlock.c 63724c113b Removed the vi format comments from the source 2 years ago
testmessage.c 63724c113b Removed the vi format comments from the source 2 years ago
testmouse.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testmultiaudio.c 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() 2 years ago
testnative.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testnative.h 5750bcb174 Update for SDL3 coding style (#6717) 2 years ago
testnativecocoa.m 3dcb451f85 Added a README file regarding WinRT support 11 years ago
testnativew32.c 63724c113b Removed the vi format comments from the source 2 years ago
testnativex11.c 63724c113b Removed the vi format comments from the source 2 years ago
testoffscreen.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testoverlay.c 1d956c2817 Rename SDL2 tests for SDL3 2 years ago
testplatform.c 63724c113b Removed the vi format comments from the source 2 years ago
testpower.c 63724c113b Removed the vi format comments from the source 2 years ago
testqsort.c 63724c113b Removed the vi format comments from the source 2 years ago
testrelative.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testrendercopyex.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testrendertarget.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testresample.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 years ago
testrumble.c 63724c113b Removed the vi format comments from the source 2 years ago
testscale.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testsem.c 63724c113b Removed the vi format comments from the source 2 years ago
testsensor.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 years ago
testshader.c cc0296c934 SDL API renaming: SDL_surface.h 2 years ago
testshape.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testsprite.c 1d956c2817 Rename SDL2 tests for SDL3 2 years ago
testspriteminimal.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
teststreaming.c 0d54115235 SDL API renaming: SDL_render.h 2 years ago
testsurround.c 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() 2 years ago
testthread.c 63724c113b Removed the vi format comments from the source 2 years ago
testtimer.c 63724c113b Removed the vi format comments from the source 2 years ago
testurl.c 63724c113b Removed the vi format comments from the source 2 years ago
testutils.c cc0296c934 SDL API renaming: SDL_surface.h 2 years ago
testutils.h 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2 years ago
testver.c f53d797cca cmake: generate git hash using GetRevisionDescription CMake module 2 years ago
testviewport.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 2 years ago
testvulkan.c 0953367967 SDL_Vulkan_GetInstanceExtensions: Remove window 2 years ago
testwm.c 0bbf6cc379 Test text rendering APIs take floating point coordinates 2 years ago
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 years ago
testyuv.c cc0296c934 SDL API renaming: SDL_surface.h 2 years ago
testyuv_cvt.c 63724c113b Removed the vi format comments from the source 2 years ago
testyuv_cvt.h 120c76c84b Updated copyright for 2022 3 years ago
torturethread.c 63724c113b Removed the vi format comments from the source 2 years ago
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 years ago
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 years ago
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 years ago

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
loopwavequeue Audio test -- loop playing a WAV file with SDL_QueueAudio
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testjoystick List joysticks and watch joystick events
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!