.. |
emscripten
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fe40a17224
Initial merge of Emscripten port!
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10 years ago |
n3ds
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655275378d
N3DS port (squashed)
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2 years ago |
shapes
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |
CMakeLists.txt
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1d60030e84
cmake: add -Wformat when checking -Wformat-extra-args
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2 years ago |
COPYING
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |
README
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1d956c2817
Rename SDL2 tests for SDL3
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2 years ago |
axis.bmp
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6d7da0887d
Split controller axes into positive and negative sides so each can be bound independently.
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8 years ago |
button.bmp
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |
checkkeys.c
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ea0c2f55be
SDL API renaming: *Is* functions
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2 years ago |
checkkeysthreads.c
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ea0c2f55be
SDL API renaming: *Is* functions
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2 years ago |
gamepadmap.bmp
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659abc721a
SDL API renaming: SDL_gamecontroller.h
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2 years ago |
gamepadmap.c
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71f3bf90ed
Improved handling of binding buttons and axes
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2 years ago |
gamepadmap_back.bmp
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659abc721a
SDL API renaming: SDL_gamecontroller.h
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2 years ago |
icon.bmp
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |
loopwave.c
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2 years ago |
loopwavequeue.c
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2 years ago |
main.cpp
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28b93451dc
Make WinRT's SDL_main header-only
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2 years ago |
moose.dat
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |
picture.xbm
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |
relative_mode.markdown
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bd61c276fa
Fixed compiling test with older C.
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10 years ago |
sample.bmp
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |
sample.wav
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |
template.test.in
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ce502054ad
test: Install GNOME-style installed-tests metadata
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3 years ago |
testatomic.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testaudiocapture.c
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2 years ago |
testaudiohotplug.c
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2 years ago |
testaudioinfo.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testautomation.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testautomation_audio.c
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2 years ago |
testautomation_clipboard.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testautomation_events.c
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d7d3c22dbf
Remove more reserved identifiers (#6925)
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2 years ago |
testautomation_guid.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testautomation_hints.c
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d7d3c22dbf
Remove more reserved identifiers (#6925)
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2 years ago |
testautomation_joystick.c
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16092f58bb
Updated gamepad, joystick, sensor APIs, removing device indices
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2 years ago |
testautomation_keyboard.c
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d7d3c22dbf
Remove more reserved identifiers (#6925)
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2 years ago |
testautomation_main.c
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659abc721a
SDL API renaming: SDL_gamecontroller.h
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2 years ago |
testautomation_math.c
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6cfe4f2ba8
Fixed documentation errors in testautomation_math.c
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2 years ago |
testautomation_mouse.c
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51ae7cc35c
Fix testautomation_mouse:
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2 years ago |
testautomation_pixels.c
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cbe01319e0
Fix testautomation_pixels using really invalid pixel format
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2 years ago |
testautomation_platform.c
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d7d3c22dbf
Remove more reserved identifiers (#6925)
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2 years ago |
testautomation_rect.c
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1b90107fdb
Spell out "Float" in function names
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2 years ago |
testautomation_render.c
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5fab64f862
Fixed documentation errors in testautomation_render.c
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2 years ago |
testautomation_rwops.c
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98678b5d8d
SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy*
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2 years ago |
testautomation_sdltest.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testautomation_stdlib.c
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38b138cd0a
Fixed rounding of floating point values in snprintf
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2 years ago |
testautomation_suites.h
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5750bcb174
Update for SDL3 coding style (#6717)
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2 years ago |
testautomation_surface.c
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d7d3c22dbf
Remove more reserved identifiers (#6925)
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2 years ago |
testautomation_syswm.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testautomation_timer.c
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d7d3c22dbf
Remove more reserved identifiers (#6925)
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2 years ago |
testautomation_video.c
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e3c1749f5b
The refresh rate in SDL_DisplayMode is now a float
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2 years ago |
testbounds.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testcustomcursor.c
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98678b5d8d
SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy*
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2 years ago |
testdisplayinfo.c
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e3c1749f5b
The refresh rate in SDL_DisplayMode is now a float
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2 years ago |
testdraw.c
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1d956c2817
Rename SDL2 tests for SDL3
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2 years ago |
testdrawchessboard.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testdropfile.c
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66351fd4ba
Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
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2 years ago |
testerror.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testevdev.c
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c8286fc9a2
testevdev: cannot test evdev capabilities without linux input
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2 years ago |
testfile.c
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98678b5d8d
SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy*
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2 years ago |
testfilesystem.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testgamepad.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testgeometry.c
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cefbeb582f
Mouse coordinates are floating point
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2 years ago |
testgl.c
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1d956c2817
Rename SDL2 tests for SDL3
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2 years ago |
testgles.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testgles2.c
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d7d3c22dbf
Remove more reserved identifiers (#6925)
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2 years ago |
testgles2_sdf.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testgles2_sdf_img_normal.bmp
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0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
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4 years ago |
testgles2_sdf_img_sdf.bmp
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0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
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4 years ago |
testhaptic.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testhittesting.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testhotplug.c
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16092f58bb
Updated gamepad, joystick, sensor APIs, removing device indices
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2 years ago |
testiconv.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testime.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testintersections.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testjoystick.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testkeys.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testloadso.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testlocale.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testlock.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testmessage.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testmouse.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testmultiaudio.c
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2 years ago |
testnative.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testnative.h
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5750bcb174
Update for SDL3 coding style (#6717)
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2 years ago |
testnativecocoa.m
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |
testnativew32.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testnativex11.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testoffscreen.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testoverlay.c
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1d956c2817
Rename SDL2 tests for SDL3
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2 years ago |
testplatform.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testpower.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testqsort.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testrelative.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testrendercopyex.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testrendertarget.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testresample.c
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3fb0c8b54a
Remove/Rename SDL_FreeWAV() to SDL_free()
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2 years ago |
testrumble.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testscale.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testsem.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testsensor.c
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16092f58bb
Updated gamepad, joystick, sensor APIs, removing device indices
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2 years ago |
testshader.c
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cc0296c934
SDL API renaming: SDL_surface.h
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2 years ago |
testshape.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testsprite.c
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1d956c2817
Rename SDL2 tests for SDL3
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2 years ago |
testspriteminimal.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
teststreaming.c
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0d54115235
SDL API renaming: SDL_render.h
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2 years ago |
testsurround.c
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
|
2 years ago |
testthread.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testtimer.c
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63724c113b
Removed the vi format comments from the source
|
2 years ago |
testurl.c
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63724c113b
Removed the vi format comments from the source
|
2 years ago |
testutils.c
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cc0296c934
SDL API renaming: SDL_surface.h
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2 years ago |
testutils.h
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2 years ago |
testver.c
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f53d797cca
cmake: generate git hash using GetRevisionDescription CMake module
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2 years ago |
testviewport.c
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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2 years ago |
testvulkan.c
|
0953367967
SDL_Vulkan_GetInstanceExtensions: Remove window
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2 years ago |
testwm.c
|
0bbf6cc379
Test text rendering APIs take floating point coordinates
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2 years ago |
testyuv.bmp
|
a6a4e27ae8
Updated SDL's YUV support, many thanks to Adrien Descamps
|
7 years ago |
testyuv.c
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cc0296c934
SDL API renaming: SDL_surface.h
|
2 years ago |
testyuv_cvt.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
testyuv_cvt.h
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120c76c84b
Updated copyright for 2022
|
3 years ago |
torturethread.c
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63724c113b
Removed the vi format comments from the source
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2 years ago |
unifont-13.0.06-license.txt
|
f9bf1aeba8
Latest Unifont with OFL is now bundled. (#4268)
|
3 years ago |
unifont-13.0.06.hex
|
f9bf1aeba8
Latest Unifont with OFL is now bundled. (#4268)
|
3 years ago |
utf8.txt
|
3dcb451f85
Added a README file regarding WinRT support
|
11 years ago |