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Anonymous Maarten da5d93d3da wayland: don't define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_* macro's 1 year ago
.github f002f7d12e ci: build emscripten with Debug buid type 1 year ago
VisualC d6b4f48488 visualc: Turn on multiprocessor compilation. 1 year ago
VisualC-GDK c0cd8c8142 gdk: Add SDL_GDKGetDefaultUser, SDL_GetPrefPath implementation 1 year ago
VisualC-WinRT 35876da3c4 Clipboard data API revamp 1 year ago
Xcode 94f48f19b0 Use more specific build destinations when creating an xcframework 1 year ago
android-project 7c2669c9d9 Accept key events from any source 1 year ago
build-scripts 6a73f74b6b Rebuild full ResamplerFilter (left wing + right wing) at runtime 1 year ago
cmake f617918e0a cmake: check linkage to libusb too, instead of libusb.h presence only. 1 year ago
docs 58c859f64d audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice. 1 year ago
include 82db2b58f9 Renamed audio stream callback and moved the userdata parameter first 1 year ago
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects 2 years ago
src da5d93d3da wayland: don't define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_* macro's 1 year ago
test 1b03a2430a testsurround: fix order of arguments of callback 1 year ago
wayland-protocols 44536b7537 Add and event and flag to report when a window has been occluded 1 year ago
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit 2 years ago
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 1 year ago
.editorconfig a1e101e898 Fixed formatting for Haiku cc files 2 years ago
.gitignore 4cffbc3644 Add VS code directory to gitignore 1 year ago
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' 2 years ago
Android.mk 5a62a4596e Fixed building with the 16.1.4479499 Android toolchain 1 year ago
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 years ago
CMakeLists.txt f9581178de cmake: fixed a typo. 1 year ago
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 years ago
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 years ago
LICENSE.txt fde78d12f2 Updated copyright for 2023 2 years ago
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 years ago
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2 years ago
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 years ago
WhatsNew.txt cdfc9634e1 Removed patch note for change already in SDL 2.x 1 year ago

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html