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Lucas Murray efb59bd0bf GPU: Fix validation warning in D3D12 blit code hai 4 meses
.github 848fd1eab4 ci: don't do 'brew install pkg-config' anymore II hai 5 meses
VisualC 4745aa3324 asyncio: Windows IoRing support, other tweaks and fixes. hai 4 meses
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android-project 1ea4edddec Fixed Java exception if mConnection is null hai 5 meses
build-scripts acf0f09320 SDL_migration.cocci: Fixed up some SDL3 symbols that had changed. hai 4 meses
cmake 123306b18c X11: support _NET_WM_SYNC_REQUEST hai 4 meses
docs 022a6a9f97 asyncio: Added Linux io_uring support. hai 4 meses
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include 123306b18c X11: support _NET_WM_SYNC_REQUEST hai 4 meses
src efb59bd0bf GPU: Fix validation warning in D3D12 blit code hai 4 meses
test 3ca629ceb5 asyncio: Allow file closes to request a flush/fsyncdata. hai 4 meses
wayland-protocols 4c2d0c422b wayland: Remove kde_output_order_v1 support hai 6 meses
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list hai 1 ano
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked hai 1 ano
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci hai 10 meses
.gitignore f543faf837 Allow in-tree build hai 5 meses
.wikiheaders-options 615d2dcd5b .wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes. hai 5 meses
Android.mk e79ce2a200 asyncio: Added async i/o APIs. hai 4 meses
BUGS.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files hai 6 meses
CMakeLists.txt 123306b18c X11: support _NET_WM_SYNC_REQUEST hai 4 meses
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. hai 1 ano
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LICENSE.txt 5b3ee51c6c Updated copyright for 2024 hai 1 ano
README-SDL.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files hai 6 meses
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release hai 1 ano
WhatsNew.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files hai 6 meses

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html