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Ryan C. Gordon f4bd828af5 Added buildbot script for Emscripten port. пре 10 година
VisualC 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest пре 10 година
VisualC-WinRT bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone пре 10 година
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Android.mk 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() пре 10 година
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CMakeLists.txt 77ccc412f5 CMake: Minor cleanup up on the new SDL_*_ENABLED_BY_DEFAULT vars. пре 10 година
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README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build пре 10 година
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configure.in fe40a17224 Initial merge of Emscripten port! пре 10 година
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README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html