mirror of
https://github.com/JoeyDeVries/LearnOpenGL.git
synced 2026-01-30 20:13:22 +08:00
Remove default menu state from Breakout's program as this breaks rendering/flow in chapters before Text Rendering (will be set from Game's constructor only).
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@@ -65,10 +65,6 @@ int main(int argc, char *argv[])
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float deltaTime = 0.0f;
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float deltaTime = 0.0f;
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float lastFrame = 0.0f;
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float lastFrame = 0.0f;
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// start game within menu state
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// ----------------------------
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Breakout.State = GAME_MENU;
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while (!glfwWindowShouldClose(window))
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while (!glfwWindowShouldClose(window))
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{
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{
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// calculate delta time
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// calculate delta time
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@@ -65,10 +65,6 @@ int main(int argc, char *argv[])
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float deltaTime = 0.0f;
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float deltaTime = 0.0f;
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float lastFrame = 0.0f;
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float lastFrame = 0.0f;
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// start game within menu state
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// ----------------------------
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Breakout.State = GAME_MENU;
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while (!glfwWindowShouldClose(window))
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while (!glfwWindowShouldClose(window))
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{
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{
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// calculate delta time
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// calculate delta time
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