Merge pull request #118 from linesight/master

fix unreferenced local variable warning
This commit is contained in:
Joey de Vries
2018-09-20 13:37:31 +02:00
committed by GitHub
2 changed files with 0 additions and 4 deletions

View File

@@ -61,8 +61,6 @@ public:
const char * fShaderCode = fragmentCode.c_str();
// 2. compile shaders
unsigned int vertex, fragment;
int success;
char infoLog[512];
// vertex shader
vertex = glCreateShader(GL_VERTEX_SHADER);
glShaderSource(vertex, 1, &vShaderCode, NULL);

View File

@@ -48,8 +48,6 @@ public:
const char * fShaderCode = fragmentCode.c_str();
// 2. compile shaders
unsigned int vertex, fragment;
int success;
char infoLog[512];
// vertex shader
vertex = glCreateShader(GL_VERTEX_SHADER);
glShaderSource(vertex, 1, &vShaderCode, NULL);