N. Pattakos
2ad7b99766
fix warnings: "cl : Command line warning D9002 : ignoring unknown option"
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They were caused by the VS compiler not understanding the "-std=c++11" option.
The old style CMake way of setting C++11 version was replaced with the new one which is crossplatform/compiler and fixes the warning.
2022-01-08 00:18:33 +01:00
N. Pattakos
76b3e85352
fix unused exception parameter: print it in exception message
2022-01-07 23:09:38 +01:00
Joey de Vries
b49ea10348
Fix correct shader names skeletal animation.
2021-11-23 14:01:54 +01:00
Joey de Vries
a6a16e3565
Merge pull request #255 from SnowyLake/master
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Fix glBufferDelete() argument mistake in cubemaps_skybox.cpp
2021-11-09 11:05:52 +01:00
SnowyLake
31c2cf3a9a
bugfix: In cubemaps_skybox.cpp, the second argument to glBufferDelete() should be &SkyboxVBO instead of &SkyboxVAO
2021-11-09 17:26:20 +08:00
Joey de Vries
2c8bf91c50
Merge pull request #254 from jiannanya/fix_mesh.h_comments
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fix comments in mesh.h
2021-10-29 10:22:48 +02:00
Jiannanya
23cd2123f0
fix comments in mesh.h
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stream->string
2021-10-29 10:02:58 +08:00
Joey de Vries
279e6be7fa
Merge pull request #251 from BhayanakMoth/fix-ambient
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Corrected ambient lighting calculation
2021-10-18 10:24:26 +02:00
Nipun Ramani
89f3a18dd0
Corrected ambient lighting calculation
2021-10-17 18:30:59 +05:30
Joey de Vries
a11954e474
Merge pull request #249 from arbmarton/csm_update
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Simplified CSM code, removed some comments.
2021-10-08 09:54:57 +02:00
arby
c7102b1d9b
Simplified CSM code, removed some comments.
2021-10-07 23:28:51 +02:00
Joey de Vries
6f03f5a959
Another source code update on skeletal animation article.
2021-09-10 17:09:29 +02:00
Joey de Vries
a051a65d80
Updated source code files of skeletal animation guest article.
2021-09-08 20:43:58 +02:00
Joey de Vries
0ce49088e5
Add source code for the cascaded shadow mapping guest article.
2021-09-08 19:06:07 +02:00
Joey de Vries
54dd372518
Add source files for scene (graph + frustum culling) guest article.
2021-09-02 15:27:27 +02:00
Joey de Vries
0d538f002d
Use numerator instead of nominator (re-applied previous commit).
2021-09-01 12:43:10 +02:00
Joey de Vries
2ef9c55f16
Merge branch 'master' of https://github.com/JoeyDeVries/LearnOpenGL
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# Conflicts:
# src/6.pbr/1.1.lighting/1.1.pbr.fs
# src/6.pbr/1.2.lighting_textured/1.2.pbr.fs
# src/6.pbr/2.1.1.ibl_irradiance_conversion/2.1.1.pbr.fs
# src/6.pbr/2.1.2.ibl_irradiance/2.1.2.pbr.fs
# src/6.pbr/2.2.1.ibl_specular/2.2.1.pbr.fs
# src/6.pbr/2.2.2.ibl_specular_textured/2.2.2.pbr.fs
2021-09-01 12:42:27 +02:00
Joey de Vries
946cbc9118
Fix PBR source code inconsistencies (thanks Andrei!). Also fix winding order sphere and update CMake min. version.
2021-09-01 12:40:43 +02:00
Joey de Vries
bad2db3fe5
Merge pull request #247 from JelleVos1/patch-1
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Update textures.cpp
2021-09-01 11:18:14 +02:00
Jelle Vos
c85067d4fe
Update textures.cpp
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On line 109 glGenerateMipmap is getting called but the GL_TEXTURE_MIN_FILTER uses GL_LINEAR. Changed it to GL_LINEAR_MIPMAP_LINEAR
2021-08-28 19:04:33 +02:00
Joey de Vries
48010de993
Merge pull request #245 from cyaneko/patch-1
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Fix a minor bug in rear view mirror
2021-08-20 15:06:35 +02:00
cyaneko
b7a196ba4a
Fix a minor bug in rear view mirror
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Rotating both the Yaw and Pitch would cause the mirror to display whatever was in front but with Pitch * -1, this fixes this behaviour. Tested.
2021-08-19 21:10:57 +02:00
Joey de Vries
e48244d8b6
Merge pull request #234 from gonnavis/master
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Fix typo: nominator to numerator.
2021-05-27 15:03:43 +02:00
Joey de Vries
bbf73afc30
Merge pull request #233 from lasagnaphil/master
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Fix bug: glDisable(GL_DEPTH) -> glDisable(GL_DEPTH_TEST)
2021-05-27 15:02:24 +02:00
gonnavis
c976eee7ea
Fix typo: nominator to numerator.
2021-05-06 17:26:13 +08:00
Phillip Chang
4dc5862c12
Fix bug: glDisable(GL_DEPTH) -> glDisable(GL_DEPTH_TEST)
2021-05-05 23:46:21 +09:00
Joey de Vries
85ee9d136f
Use normalized cross product results for irradiance map generation in PBR tutorials.
2021-04-07 10:00:07 +02:00
Joey de Vries
bc41d2c019
Merge branch 'master' of https://github.com/JoeyDeVries/LearnOpenGL
2021-03-21 13:33:26 +01:00
Joey de Vries
0e424d3710
Add first version weighted blended OIT source code for OIT guest article.
2021-03-21 13:33:22 +01:00
Joey de Vries
8535617490
Merge pull request #222 from kirinzer/patch-1
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Update README.md
2021-02-19 09:34:37 +01:00
Haitao Liu
2f21af137a
Update README.md
2021-02-19 11:45:06 +08:00
Joey de Vries
c272fd263e
Add assimp glm helpers.
2021-02-07 20:37:11 +01:00
Joey de Vries
90f44b65bb
Update include files to add appropriate model_animation include.
2021-02-07 19:15:34 +01:00
Joey de Vries
e72d3e05d7
Include cpp skeletal animation tutorial file.
2021-02-07 19:13:14 +01:00
Joey de Vries
01a2962d01
Add model and include files for Ankit's Skeletal Animation tutorial.
2021-02-07 19:11:46 +01:00
Joey de Vries
dfcf5ed149
Add levels to breakout 2D source code.
2021-01-24 10:37:09 +01:00
Joey de Vries
95ed602bd6
Also update hello triangle example.
2021-01-20 16:28:47 +01:00
Joey de Vries
ac661d85f3
Use unsigned ints for shader ids.
2021-01-20 16:22:44 +01:00
Joey de Vries
73ff9934d0
Update PBR lighting chapter to support large DGGX values as 0-clamp was too high.
2020-12-30 09:55:55 +01:00
Joey de Vries
9a46ecf526
Prevent 1.0 - cosTheta from becoming negative due to small FP inaccuracies. This can cause NaNs otherwise.
2020-12-13 13:53:56 +01:00
Joey de Vries
d444d98da7
Merge pull request #205 from NicholasBlaskey/master
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Changed some incorrect comments regarding where the metallic/roughnes…
2020-10-12 10:09:27 +02:00
Nicholas Blaskey
03c814d403
Changed some incorrect comments regarding where the metallic/roughness values come from
2020-10-11 17:25:54 -04:00
Joey de Vries
b6da46b9f3
Create FUNDING.yml
2020-10-08 14:26:19 +02:00
Joey de Vries
c0e37ada7b
Merge pull request #202 from NicholasBlaskey/master
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Renamed sample -> samplePos because sample is a keyword in future glsl versions
2020-10-08 10:05:22 +02:00
Nicholas Blaskey
649f40b01e
Renamed sample -> samplePos because sample is a keyword in future glsl versions
2020-10-07 18:13:51 -04:00
Joey de Vries
c0b8cb6d5b
Merge pull request #201 from NicholasBlaskey/master
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Removed a duplicate line of setting a uniform
2020-10-06 09:47:36 +02:00
Nicholas Blaskey
3ee14a3c2d
Removed a duplicate line of setting a uniform
2020-10-05 15:44:30 -04:00
Joey de Vries
c4fae25e8a
Merge pull request #200 from github-jane-doe/public/typos
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Typos
2020-10-04 18:59:26 +02:00
Jane Doe
2753224137
necessery -> necessary
2020-10-04 09:44:29 -07:00
Jane Doe
b1e0d26d35
minifcation -> minification
2020-10-04 09:43:29 -07:00