Joey de Vries
481d9b7957
Update Assimp lib/dll/includes. Update glfw3 lib (all 64 bit now).
2020-04-29 15:24:03 +02:00
Toni Uhlig
dcdf94fce7
fixed compiler warnings reported by gcc/clang
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* changed some catch blocks to use exception references instead of value types
* fixed missing use of SCR_WIDTH/SCR_HEIGHT for glfwCreateWindow
* fixed implicit numeric type casts regarding signedness
* removed unused variables
Signed-off-by: Toni Uhlig <matzeton@googlemail.com >
2020-03-18 18:34:17 +01:00
James
ef18a856b8
Fixing spacing in mesh.h
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This file doesn't display properly in the code viewer due to a mixture of spaces and tabs
https://learnopengl.com/code_viewer_gh.php?code=includes/learnopengl/mesh.h
2019-12-23 09:14:40 +11:00
Joey de Vries
f4b6763356
Update GLM to latest version (0.9.9.3). This includes GLM's change of matrices no longer default initializing to the identity matrix. This commit thus also includes the update of all of LearnOpenGL's code to reflect this: all matrices are now constructor-initialized to the identity matrix where relevant.
2018-12-30 14:27:14 +01:00
linesight
ce0c6dab4e
fix unreferenced local variable warning
2018-09-20 01:23:38 -07:00
linesight
95a8b4dd8c
fix unreferenced local variable warning
2018-09-20 00:33:58 -07:00
linesight
437ba8b08d
fix unreferenced local variable warning
2018-09-12 22:24:36 -07:00
klayklogg
498fa36396
Fix some spelling mistakes in constants, comments
2018-02-23 17:07:04 +13:00
Galfatron
2178776423
decoupled assimp from mesh.h
2017-11-27 20:16:05 -08:00
Zlixine
f68f84e8d9
Much faster mesh rendering with c++11 std::to_string
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Easier, Faster, More beautiful!
What do you want more.
2017-10-30 02:10:15 +02:00
Matthew Taylor
120c8c8c11
Fix OSX errors and warnings
2017-06-18 00:39:07 +01:00
Joey de Vries
30caeb3489
mesh/model header include fixes.
2017-06-16 19:11:52 +02:00
Joey de Vries
70b789d3b9
Code re-work with content: model-loading.
2017-05-31 19:02:05 +02:00
Joey de Vries
18e5fdb443
Code/content re-work: getting started.
2017-05-29 23:47:28 +02:00
Joey de Vries
5846428705
Getting started content code-rework updates.
2017-05-29 20:36:10 +02:00
Joey de Vries
bc718162b1
Another shader tab/whitespace fix.
2017-05-28 08:58:38 +02:00
Joey de Vries
d78752800f
Shader tab fix.
2017-05-28 08:56:30 +02:00
Giuseppe Barbieri
745ad721bd
Update shader_s.h
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typo
2017-04-24 19:25:55 +02:00
Joey de Vries
919084ba39
Code re-work: shadow mapping.
2017-04-23 12:52:47 +02:00
Joey de Vries
85530ab997
Code re-work: shadow mapping.
2017-04-22 20:40:35 +02:00
Joey de Vries
02784e1edf
Code re-work: model loading
2017-04-12 22:51:42 +02:00
Joey de Vries
76de32530d
Add GLAD to repository.
2017-04-06 21:05:15 +02:00
Joey de Vries
c4c0588163
LearnOpenGL's header fixes.
2017-04-06 21:04:47 +02:00
Joey de Vries
fabdd1c86d
Model: string comparrison fix, see issue #49 .
2017-02-15 21:51:15 +01:00
Joey de Vries
c5b584deb9
Improved CMakeLists for clearer project setup with added library support for stb_image.
2017-01-18 21:56:31 +01:00
J. de Vries
bd75a3b830
Issue #32 : Removed C++ variable list initialization due to compiler conflicts.
2016-05-24 13:31:26 +02:00
J. de Vries
a4c2bb2498
Updated GLM version w/ now standard radians as angles.
2016-05-11 20:04:52 +02:00
Marin Nilsson
1d2b1dae19
Out-of-source builds without environment variables.
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Using CMake's configure_file command to generate a header file defining
a C string containing the path to the source root directory; the
directory where the resource folder is. Textures and models can now be
found directly as long the user doesn't move stuff around.
Shaders are still a problem.
2015-08-04 19:41:08 +02:00
Marin Nilsson
a8a8d11f22
Support for out-of-source builds.
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Uses environment variable to tell the program where to find resource
files.
Sharder sources are still search for in the current workind directory.
2015-07-30 21:48:41 +02:00
Joey de Vries
eac76c9a50
New tutorial code
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Added code of new tutorials to the repository
2015-07-15 11:48:45 +02:00
Joey de Vries
c4c3221de9
Added Parallax Mapping code/resources
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Added code samples and necessary texture resources for upcoming Parallax
Mapping tutorial
2015-06-04 19:59:04 +02:00
Joey de Vries
2a0a415c8f
Normal mapping code
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Normal mapping code for normal mapping tutorial (+ few extra's for next
tutorial)
2015-05-26 22:00:21 +02:00
Joey de Vries
8d0df8edb8
Added new project/code files
2015-04-27 13:37:18 +02:00
zmertens
4a96cd428c
modified CMakeLists and fixed includes
2015-03-31 00:02:08 -07:00
Joey de Vries
f28ad1e256
Initial commit, all code samples with working CMake script for VS/Windows.
2015-03-23 15:42:04 +01:00