Commit Graph

456 Commits

Author SHA1 Message Date
Joey de Vries
f9cae3f84f Rename all occurences of 'Lamp' in Lighting chapter to 'LightCube' (VAO and Shaders). 2020-05-19 17:43:15 +02:00
Joey de Vries
0a65422760 Add multiple lights exercise to repo. 2020-05-18 15:43:50 +02:00
Joey de Vries
5b01e17c8e Another name/index fix for exercise4. 2020-05-17 18:41:52 +02:00
Joey de Vries
ee1d0fa2d2 Fix lighting maps' 4th exercise rename compile target. 2020-05-17 18:40:49 +02:00
Joey de Vries
79f7ea744f Update lighting maps exercise code. 2020-05-17 18:39:27 +02:00
Joey de Vries
45f4f469d0 Add Basic Lighting exercises to repo. 2020-05-17 18:04:36 +02:00
Joey de Vries
ceff4a43f5 Fix CMakeLists debug paths so debugging in the editor works (with correct shader paths). 2020-05-17 17:34:44 +02:00
Joey de Vries
e7d809b317 Readjust camera's FOV zoom code. 2020-05-17 17:06:07 +02:00
Joey de Vries
ef0dcfd5ab add folder number. 2020-05-12 15:17:14 +02:00
Joey de Vries
59c4aafb60 Add camera exercise solutions to repo. 2020-05-12 15:15:57 +02:00
Joey de Vries
d67c29e9d8 Add exercise3 of coordiante systems chapter to repo. 2020-05-08 22:03:53 +02:00
Joey de Vries
9a582d850c Add exercise1 to repo so it works on gh code viewer. 2020-05-08 21:35:59 +02:00
Joey de Vries
216a9283c3 Fix deferred and SSAO chapters to now use backpack model (and apprpriate resolution). 2020-05-05 13:59:18 +02:00
Joey de Vries
f36653f736 Source/model tweaks for updated revision. 2020-05-04 10:57:08 +02:00
Joey de Vries
66d51ae668 Update model chapter, and add new backpack model to repo (w/ attribution mention). Also use new model on deferred source code. 2020-04-30 14:32:14 +02:00
Joey de Vries
f9ae66b16a Breakout spriterenderer: User-code expects rotation in degrees, make sure to convert to radians during transform generation. 2020-04-29 17:40:12 +02:00
Joey de Vries
8d8a449480 Update mesh include class to match updated Mesh chapter. 2020-04-29 15:46:23 +02:00
Joey de Vries
481d9b7957 Update Assimp lib/dll/includes. Update glfw3 lib (all 64 bit now). 2020-04-29 15:24:03 +02:00
Joey de Vries
ab132220a9 Add (updated) source code for Text Rendering chapter. 2020-04-29 13:51:53 +02:00
Joey de Vries
6d1136d09a Update debugging example code to match Debugging chapter updates. 2020-04-29 11:57:45 +02:00
Joey de Vries
39cdda55e4 Merge branch 'master' of https://github.com/JoeyDeVries/LearnOpenGL 2020-04-29 10:41:42 +02:00
Joey de Vries
88ab67dad2 Add glDeleteProgram call to relevant examples. 2020-04-29 10:41:28 +02:00
Joey de Vries
6d2976e4f9 Merge pull request #166 from FlexW/patch-1
Zero out memory from color variable
2020-04-29 10:36:00 +02:00
Joey de Vries
82b066067f Update Breakout source code to match updates Text Rendering chapter. 2020-04-28 14:46:15 +02:00
Felix Weilbach
c91f8d65a5 Zero out memory from color variable
According to [here](https://www.khronos.org/opengl/wiki/Type_Qualifier_(GLSL)#Fragment_shader_outputs) memory of a fragment shader variable is initialized with undefined values. Therefore it should be zeroed out.
2020-04-27 16:44:24 +02:00
Joey de Vries
be066bcb6e Add Breakout progress code for Audio chapter. 2020-04-27 15:00:23 +02:00
Joey de Vries
75c6d5fa97 Update Breakout progress code for PowerUps chapter. Also few missed items on prev. progress code. 2020-04-27 14:26:24 +02:00
Joey de Vries
596c654c2c Add progress code item for Breakout's PostProcessing chapter. 2020-04-26 12:58:03 +02:00
Joey de Vries
9a34b34b32 Fix include error on 6.game.cpp progress. 2020-04-25 16:58:38 +02:00
Joey de Vries
4b890eca6b Update Breakout code for revised Particles chapter. 2020-04-25 16:57:19 +02:00
Joey de Vries
abbcac5743 Add game progress code for Breakout collision chapters. Add forgotten destructor logic on previous progress files. 2020-04-24 15:51:32 +02:00
Joey de Vries
01def67b0d Add progress ball object code. 2020-04-23 12:30:50 +02:00
Joey de Vries
85af3b93fa Fix awesomeface alpha channel on texture. 2020-04-23 12:30:38 +02:00
Joey de Vries
90163ce702 Forgot to add relevant include. 2020-04-23 12:01:15 +02:00
Joey de Vries
351c968373 Update breakout code to match revised changes 'Levels' chapter. 2020-04-23 12:00:15 +02:00
Joey de Vries
37892e5370 Missed a few code files for removing the unnecesasry OS X compile comment. 2020-04-23 11:59:53 +02:00
Joey de Vries
1f05d38e1e Breakout changes for revision 'Rendering Sprites' 2020-04-22 19:02:20 +02:00
Joey de Vries
91f53af052 Remove unnecessary 'uncomment' statement from all code samples. 2020-04-22 16:37:07 +02:00
Joey de Vries
e046977ffb Update Breakout code for 'Setting up' chapter. 2020-04-22 16:35:13 +02:00
Joey de Vries
599355fba8 First chapter-specific progress breakout code; test to see if I can link these directly from article. 2020-04-22 16:05:11 +02:00
Joey de Vries
d756ed80fa Add full source code of the finished (and revised code) Breakout example. Not set up for cross-platform compilation as it has irrKlang and FreeType dependency, but at least source code is available online (and can be referenced from Breakout chapters). 2020-04-22 15:47:23 +02:00
Joey de Vries
a8499a2668 Fix infinite loop error w/ unsigned ints used on decrementing for counters. 2020-04-22 12:58:38 +02:00
Joey de Vries
7452f38392 Merge pull request #162 from lnslbrty/master
fixed compiler warnings reported by gcc/clang
2020-03-22 12:43:59 +01:00
Toni Uhlig
dcdf94fce7 fixed compiler warnings reported by gcc/clang
* changed some catch blocks to use exception references instead of value types
 * fixed missing use of SCR_WIDTH/SCR_HEIGHT for glfwCreateWindow
 * fixed implicit numeric type casts regarding signedness
 * removed unused variables

Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
2020-03-18 18:34:17 +01:00
Joey de Vries
3fe2e0ad4a Merge pull request #151 from ReDucTor/patch-1
Fixing spacing in mesh.h
2019-12-23 11:59:10 +01:00
James
ef18a856b8 Fixing spacing in mesh.h
This file doesn't display properly in the code viewer due to a mixture of spaces and tabs
https://learnopengl.com/code_viewer_gh.php?code=includes/learnopengl/mesh.h
2019-12-23 09:14:40 +11:00
Joey de Vries
f1c835bb3f Merge pull request #149 from 01e9/master
Replaced outdated docker/ with script in readme
2019-12-15 15:21:09 +01:00
Oleg Artene
a33c83b680 readme: added "Linux building in Docker" 2019-12-14 22:53:54 +02:00
Oleg Artene
90bbcdb4d0 deleted docker/ 2019-12-14 22:53:33 +02:00
Joey de Vries
2300a20eb0 For Bloom tutorial, make sure second MRT target's BrightColor is assigned a default value (appears to break on some drivers/cards). 2019-01-09 13:03:22 +01:00