Alex Szpakowski
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01bfc2158a
Several improvements to the iOS backend:
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10 年 前 |
Alex Szpakowski
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cc0631a095
Merged default into iOS-improvements
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10 年 前 |
Alex Szpakowski
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ba6392d79d
Fixed SDL_GetRendererOutputSize on iOS when high-DPI mode is enabled on a Retina device.
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10 年 前 |
Andreas Schiffler
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52760dcdf1
Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes
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10 年 前 |
Philipp Wiesemann
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0d38073a54
Removed generated doxygen output of visual test suite.
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10 年 前 |
Sam Lantinga
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f86af130f5
Fixed bug 2795 - SDL library detection selects the wrong lib
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10 年 前 |
Sam Lantinga
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265b219e3e
Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
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10 年 前 |
Sam Lantinga
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a5ce9c1113
Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
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10 年 前 |
Sam Lantinga
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ef8c3d89ce
Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
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10 年 前 |
Sam Lantinga
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48481c8e55
Improved the pitch variable description
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10 年 前 |
David Ludwig
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ce64b4ad3a
WinRT: bug and data-integrity fixes for SDL_GetPrefPath()
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10 年 前 |
Sam Lantinga
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4dab32a2bc
Fixed bug 2786 - "UCS-2-INTERNAL" iconv encoding is not supported everywhere, use UTF-16LE instead
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10 年 前 |
Sam Lantinga
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767bb36364
Fixed bug 2676 - xdnd_version check issue in case ClientMessage
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10 年 前 |
Sam Lantinga
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7ed41da0b0
Fixed bug 2411 - Even if built with --enable-clock_gettime, SDL2 still calls gettimeofday()
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10 年 前 |
Alex Szpakowski
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bc4b6f061b
Minor Objective-C code tweaks.
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10 年 前 |
Alex Szpakowski
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6df55c6608
Removed an ugly hack to make windows rotate properly on iOS 8+.
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10 年 前 |
Alex Szpakowski
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9b8a1768f2
Cleaned up the iOS text input code, fixed the orientation of the view offset when the onscreen keyboard is shown in iOS 8+, and changed UIKit_SetTextInputRect to update the view offset if the keyboard is currently visible.
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10 年 前 |
Alex Szpakowski
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6d85f52228
The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews.
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10 年 前 |
Alex Szpakowski
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38c6e9d13b
Added debug labels for the OpenGL ES objects created with SDL_GL_CreateContext on iOS.
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10 年 前 |
Alex Szpakowski
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feb2ab1e85
Minor objective-c code style improvements
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10 年 前 |
Alex Szpakowski
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650ace88ca
Fixed mismatching orientations for the window width and height on iOS when the window is created or the app is brought to the foreground, when SDL_HINT_ORIENTATIONS or SDL_WINDOW_FULLSCREEN is used.
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10 年 前 |
Alex Szpakowski
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0b02de757d
Merged default into iOS-improvements
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10 年 前 |
David Ludwig
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e695ec907e
WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support
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10 年 前 |
David Ludwig
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646025b6c2
WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'
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10 年 前 |
David Ludwig
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e6cca5e929
WinRT: build fix for Visual C++ 2013 Update 4
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10 年 前 |
Ryan C. Gordon
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8366bbdd7b
Fixed gcc-fat.sh failing to build Objective-C sources correctly.
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10 年 前 |
David Ludwig
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49c9b48ed9
WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving
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10 年 前 |
Philipp Wiesemann
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743ba2f499
Added missing brackets in test source assert messages.
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10 年 前 |
Philipp Wiesemann
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e11969a72f
Fixed two typos in test source.
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10 年 前 |
David Ludwig
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b561f20316
WinRT: removed '-' from build script file names
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10 年 前 |