コミット履歴

作者 SHA1 メッセージ 日付
  Alex Szpakowski 01bfc2158a Several improvements to the iOS backend: 10 年 前
  Alex Szpakowski cc0631a095 Merged default into iOS-improvements 10 年 前
  Alex Szpakowski ba6392d79d Fixed SDL_GetRendererOutputSize on iOS when high-DPI mode is enabled on a Retina device. 10 年 前
  Andreas Schiffler 52760dcdf1 Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes 10 年 前
  Philipp Wiesemann 0d38073a54 Removed generated doxygen output of visual test suite. 10 年 前
  Sam Lantinga f86af130f5 Fixed bug 2795 - SDL library detection selects the wrong lib 10 年 前
  Sam Lantinga 265b219e3e Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification 10 年 前
  Sam Lantinga a5ce9c1113 Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification 10 年 前
  Sam Lantinga ef8c3d89ce Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification 10 年 前
  Sam Lantinga 48481c8e55 Improved the pitch variable description 10 年 前
  David Ludwig ce64b4ad3a WinRT: bug and data-integrity fixes for SDL_GetPrefPath() 10 年 前
  Sam Lantinga 4dab32a2bc Fixed bug 2786 - "UCS-2-INTERNAL" iconv encoding is not supported everywhere, use UTF-16LE instead 10 年 前
  Sam Lantinga 767bb36364 Fixed bug 2676 - xdnd_version check issue in case ClientMessage 10 年 前
  Sam Lantinga 7ed41da0b0 Fixed bug 2411 - Even if built with --enable-clock_gettime, SDL2 still calls gettimeofday() 10 年 前
  Alex Szpakowski bc4b6f061b Minor Objective-C code tweaks. 10 年 前
  Alex Szpakowski 6df55c6608 Removed an ugly hack to make windows rotate properly on iOS 8+. 10 年 前
  Alex Szpakowski 9b8a1768f2 Cleaned up the iOS text input code, fixed the orientation of the view offset when the onscreen keyboard is shown in iOS 8+, and changed UIKit_SetTextInputRect to update the view offset if the keyboard is currently visible. 10 年 前
  Alex Szpakowski 6d85f52228 The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews. 10 年 前
  Alex Szpakowski 38c6e9d13b Added debug labels for the OpenGL ES objects created with SDL_GL_CreateContext on iOS. 10 年 前
  Alex Szpakowski feb2ab1e85 Minor objective-c code style improvements 10 年 前
  Alex Szpakowski 650ace88ca Fixed mismatching orientations for the window width and height on iOS when the window is created or the app is brought to the foreground, when SDL_HINT_ORIENTATIONS or SDL_WINDOW_FULLSCREEN is used. 10 年 前
  Alex Szpakowski 0b02de757d Merged default into iOS-improvements 10 年 前
  David Ludwig e695ec907e WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support 10 年 前
  David Ludwig 646025b6c2 WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown' 10 年 前
  David Ludwig e6cca5e929 WinRT: build fix for Visual C++ 2013 Update 4 10 年 前
  Ryan C. Gordon 8366bbdd7b Fixed gcc-fat.sh failing to build Objective-C sources correctly. 10 年 前
  David Ludwig 49c9b48ed9 WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving 10 年 前
  Philipp Wiesemann 743ba2f499 Added missing brackets in test source assert messages. 10 年 前
  Philipp Wiesemann e11969a72f Fixed two typos in test source. 10 年 前
  David Ludwig b561f20316 WinRT: removed '-' from build script file names 10 年 前