Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Ryan C. Gordon 027d63bc01 winrt: workaround for pre-UWP builds. 7 vuotta sitten
  Ryan C. Gordon 140cc46004 windows: Use WaitForSingleObjectEx() always 7 vuotta sitten
  Ryan C. Gordon 77bb49b7a7 wasapi: Patched to compile on non-UWP WinRT builds. 7 vuotta sitten
  Ryan C. Gordon c0c3056948 winrt: Disabled Windows Phone 8.0 builds. 7 vuotta sitten
  Ryan C. Gordon 791c0dd8ab winrt: bumped SDL's shipping version number in winrtbuild.ps1 7 vuotta sitten
  Alex Szpakowski 42b19c9749 metal: Respect the vsync flag on macOS 10.13+. 7 vuotta sitten
  Alex Szpakowski e24dc9053b metal: use a projection matrix instead of manually transforming vertices into clip space on the CPU. 7 vuotta sitten
  Alex Szpakowski 49df65c25a metal: only 4 (instead of 5) vertices are needed to draw rectangles and textures, and only 3 (instead of 5) vertices are needed to cover the screen for the 'full-screen quad' when clearing. 7 vuotta sitten
  Ryan C. Gordon d027f3602f xcode: Add Metal and QuartCore to everything as a weak_framework. 7 vuotta sitten
  Alex Szpakowski 64ec4c3334 macOS: Make sure the desktop's display mode is always in SDL's list of display modes. 7 vuotta sitten
  Sam Lantinga 616827ae64 Fixed bug 4001 - Android, prevent error message box to crash 7 vuotta sitten
  Sam Lantinga b7be5bce33 Fixed bug 4000 - SDL2 on raspberry: mouse displayed at 0,0 after SDL_ShowCursor 7 vuotta sitten
  Sam Lantinga 70082db849 Fixed bug 4003 - HAVE_POLL undefined in SDL_poll.c, making it impossible to use. 7 vuotta sitten
  Sam Lantinga b92e2f027a Fixed bug 4004 - iOS: don't hide keyboard on RETURN 7 vuotta sitten
  Sam Lantinga fee2469c65 Fixed bug 4005 - Android, SDL_IsGameController() crashes is index is out of range 7 vuotta sitten
  Sam Lantinga e5cfa24182 Fixed default Android D-PAD mapping so the back button is treated as B 7 vuotta sitten
  Sam Lantinga 255362a3ed Fixed handling of the Apple TV remote buttons 7 vuotta sitten
  Sam Lantinga cc30e1eb3d Added support for the ASUS TV500BG Android gamepad 7 vuotta sitten
  Sam Lantinga 95d8396e9d Added Android build script for SDL 7 vuotta sitten
  Ryan C. Gordon ab4695f48f wasapi: switched to event-driven interface. 7 vuotta sitten
  Ryan C. Gordon 988034fcc7 windows: Fixed a comment. 7 vuotta sitten
  Sam Lantinga 684c5847ad Moved deployment target values to project settings 7 vuotta sitten
  Sam Lantinga 35a2eed3c1 Parameterized the All (target platform) build target scripts so they can be used in other projects 7 vuotta sitten
  Sam Lantinga 18577a70dd Fixed bug 3992 - SDL_GetColorKey doesn't set error message 7 vuotta sitten
  Sam Lantinga 87894224b6 Fixed bug 3981 - Inverted logic bug in SDL_renderer "overscan" feature 7 vuotta sitten
  Sam Lantinga 0597bf6e99 Fixed bug 3993 - altivec.h include in SDL_cpuinfo.h breaks compilation with -std=c++11 7 vuotta sitten
  Sam Lantinga ca7297668a Fixed bug 3996 - Corrupted or over-released critical section on SDL_Quit (SDL_event_watchers_lock) 7 vuotta sitten
  Sam Lantinga 2afc0b7fa5 Add the ability to set SDL to handle Return as 'hide IME' on Android softkeyboard. (thanks Rachel!) 7 vuotta sitten
  Sam Lantinga e8bbbb37f1 Added support for Android video textures 7 vuotta sitten
  Sam Lantinga bed7fd8066 Merged latest changes from rel/streaming_client 7 vuotta sitten