Sam Lantinga
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02f59f3ae6
Note that SDL_GetHaptics() is useful in combination with SDL_OpenHaptic()
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1 year ago |
Sam Lantinga
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594eef99ec
Added a migration note about SDL_TouchID and SDL_FingerID
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1 year ago |
Sam Lantinga
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2670eb44af
Improved timing accuracy of SDL_WaitEventTimeout() on Windows
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1 year ago |
Sam Lantinga
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5ddd97062e
Added test code to validate SDL_WaitEventTimeout()
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1 year ago |
Ningyuan Li
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d6ebbc2fa4
mayflash adapter PS4 support
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1 year ago |
Sam Lantinga
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b8c4ea3cd1
Don't add the FIXME for converted macros
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1 year ago |
Sam Lantinga
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006edcab60
Switch to using SDL_powf() instead of pow()
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1 year ago |
Sam Lantinga
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95a67278d1
Updated documentation after 2654c52d0e03578ea002dc62603a3f48e1353829
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1 year ago |
Ozkan Sezer
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205c417f74
testgles2.c, testgles2_sdf.c: adjust for new SDL_PLATFORM_WINDOWS meaning.
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1 year ago |
Ozkan Sezer
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6b3b7c7d4b
SDL_hidapi_ps3.c: adjust for new SDL_PLATFORM_WINDOWS meaning.
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1 year ago |
Ozkan Sezer
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81314c4998
SDL_render_gl.c: adjust for new SDL_PLATFORM_WINDOWS meaning.
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1 year ago |
Ozkan Sezer
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1c79edbe02
SDL_test_memory.c: adjust for new SDL_PLATFORM_WINDOWS meaning.
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1 year ago |
Ozkan Sezer
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07a0c0e402
SDL_hidapi.c: adjust for new SDL_PLATFORM_WINDOWS meaning.
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1 year ago |
Ozkan Sezer
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34f03207c4
SDL_cpuinfo.c: adjust for new SDL_PLATFORM_WINDOWS meaning.
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1 year ago |
Ozkan Sezer
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fd6ec3b9aa
SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning.
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1 year ago |
Ozkan Sezer
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2654c52d0e
macro SDL_PLATFORM_WINDOWS now means Win32 api and Windows-based OS's.
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1 year ago |
Sam Lantinga
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1ac9602909
Make sure we include the matching copy of vk_video headers
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1 year ago |
Sam Lantinga
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fc74bf8455
Update to the latest version of the Khronos headers
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1 year ago |
Ozkan Sezer
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12b01ef674
rename_macros.py: fix typo for __WIN32__
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1 year ago |
Simon McVittie
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a06ee5b98d
Don't try to use SDL platform macros in configure-time checks
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1 year ago |
Simon McVittie
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f61870cfb4
Go back to using compiler built-in macros in ARM assembly code
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1 year ago |
Simon McVittie
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ed421f4fd8
Revert Khronos headers to upstream version
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1 year ago |
Sam Lantinga
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8fe257b541
Added support for other HDR color primaries
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1 year ago |
Ozkan Sezer
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c5792cc0de
SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.)
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1 year ago |
Anonymous Maarten
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 year ago |
SDL Wiki Bot
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ceccf24519
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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7cd914593f
Added HDR surface properties and tone mapping from HDR to SDR
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1 year ago |
Sam Lantinga
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a71f99c71f
Fixed ambiguity between std::byte and byte in rpcndr.h
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1 year ago |
SDL Wiki Bot
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6fb188eb35
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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cd231a65f6
Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers
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1 year ago |