提交歷史

作者 SHA1 備註 提交日期
  SDL Wiki Bot 041894a523 Sync SDL3 wiki -> header 2 月之前
  Semphris 3be67ced64 Fix GTK tray icon without menu + lifetime 2 月之前
  Ryan C. Gordon 1354affd28 haiku: Fixed keyboard input. 2 月之前
  Sam Lantinga d2b7a84651 Fixed SDL_GetNumGamepadTouchpads() returning 1 for a NULL gamepad 2 月之前
  Sam Lantinga ca29304ce1 Fixed continually resetting keyboard and mouse readings 2 月之前
  Sam Lantinga f67c644649 Fixed reporting hat positions for GameInput controllers 2 月之前
  Sam Lantinga 1b35ca9c32 Refactored GameInput initialization 2 月之前
  Frank Praznik 706de78a9e audio/video: Skip preferred drivers when loading a driver on demand 2 月之前
  Sam Lantinga 715c18739b Added an internal hint "SDL_VIDEO_X11_XINPUT2" for sdl2-compat 2 月之前
  Sam Lantinga ce69e98989 Copy SDL2_SYSWMEVENT data into temporary memory for the event 2 月之前
  coffeechriph 55fd205ba4 Add missing integer texture formats to SDL_GPUTextureFormatTexelBlockSize (#12151) 2 月之前
  Semphris e6029401d9 Check for non-NULL icon for trays on Unix 2 月之前
  captain0xff b03332b68d updated bytepusher demo to be C++ compatible 2 月之前
  captain0xff 5dd2492645 updated the snake demo to be C++ compatible 2 月之前
  Frank Praznik 78f816d74e x11: Apply the modifier state from key events 2 月之前
  Sam Lantinga 99cf16287a Fixed the name of SDL_SYSWMEVENT 2 月之前
  Sam Lantinga 6c37971521 Removed the mapping for the Sanwa Supply JY-P76USV 2 月之前
  Edu Garcia 9b18e8438f [GPU] D3D12 backend debug markers were being cut 2 月之前
  Sam Lantinga 0bce19cf15 The 10-bit texture formats have alpha on Direct3D 2 月之前
  Sam Lantinga 3cfa476d3f Added support for SDL_PIXELFORMAT_ABGR8888 textures 2 月之前
  Sam Lantinga 5ccee77190 testcamera: added support for Motion JPEG camera frames 2 月之前
  Sam Lantinga cf41ccc6ce Removed stb_image.h from SDL 2 月之前
  Sam Lantinga 9308404e9a Removed functions not used by SDL 2 月之前
  Sam Lantinga 5e31bbf05e Remove functions not used when STBI_NO_PNG and STBI_NO_HDR are defined 2 月之前
  Sam Lantinga 84b0c13c44 Added support for Motion JPEG camera capture 2 月之前
  Frank Praznik 3bc53b9ade wayland: Don't set libdecor frame visibility before the first commit 2 月之前
  Frank Praznik c032586262 wayland: Scale-to-display mode requires both viewports and xdg-output for proper functionality 2 月之前
  SDL Wiki Bot b63d3afc18 Sync SDL3 wiki -> header 2 月之前
  Sam Lantinga 0bc1f87120 Added SDL_PROP_SURFACE_HOTSPOT_X_NUMBER and SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER 2 月之前
  Frank Praznik da464e9e5f win32: Keep the window on the last maximized display when leaving fullscreen 2 月之前