Philipp Wiesemann
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097ad55000
Fixed local reference leaks in messagebox implementation for Android.
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10 years ago |
Philipp Wiesemann
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c121ff7f9a
Added name for second Java Thread on Android.
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10 years ago |
David Ludwig
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d9a42c76b1
WinRT: fixed an invalid comment in SDL_GetPrefPath() (for WinRT)
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10 years ago |
David Ludwig
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13c511697c
WinRT: allowed 'roaming' and 'temp' folder paths to be retrieved on WinPhone 8.1
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10 years ago |
Philipp Wiesemann
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a690944e44
Fixed typo in header file documentation comment.
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10 years ago |
David Ludwig
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5575948b37
Fixed bug 2726 - WinRT touches not setting 'which' field in virtual mouse events
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10 years ago |
Philipp Wiesemann
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9c398852e6
Corrected header file documentation comment.
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10 years ago |
David Ludwig
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167b3bb4cd
WinRT: updated docs to include details of recently-expanded GLES2 support
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10 years ago |
David Ludwig
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577ef5e0b6
WinRT: fixed crash when trying, and failing, to load the opengles2 renderer
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10 years ago |
David Ludwig
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bbe1df0d51
WinRT: enabled OpenGL ES 2 support on Windows Phone
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10 years ago |
David Ludwig
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18ecc34dfd
WinRT: updated an OpenGL-related code-comment
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10 years ago |
David Ludwig
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0bcc254e4f
WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT
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10 years ago |
David Ludwig
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1c85ba23df
WinRT: moved documentation + setup related TODO items out of README-winrt.md
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10 years ago |
David Ludwig
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796f7bbf0c
WinRT: made README-winrt.md slightly easier to read in an 80-column text editor
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10 years ago |
David Ludwig
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438a55a49c
WinRT: added details of the port's status, to README-winrt.md
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10 years ago |
Ryan C. Gordon
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43ad9670e6
Patched to compile on pre-C99 compilers.
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10 years ago |
Dmitry Rekman
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3a916c6d7b
X11: Fixed SDL_GetGlobalMouseState() to work better with multimonitor configs.
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10 years ago |
Philipp Wiesemann
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37720dd5f2
Fixed gamecontroller database sorting script not sorting the whole database.
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10 years ago |
Philipp Wiesemann
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0c60f023f5
Removed unnecessary NULL check.
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10 years ago |
Philipp Wiesemann
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2bdc5c9d7a
Updated gamecontroller database sorting script to work with Python 3.
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10 years ago |
Philipp Wiesemann
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032b14e7b6
Fixed SDL_AddHintCallback() crashing if no more memory available.
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10 years ago |
Philipp Wiesemann
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2a46a9df21
Fixed bug 2647 - Memory leak in SDL_AddHintCallback function - SDL_hints.c
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10 years ago |
David Ludwig
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f2bd99da68
WinRT: detailed steps, via the WinRT README, to fix a common build error
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10 years ago |
Philipp Wiesemann
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3d2ca92e6a
Fixed two typos in header file comment.
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10 years ago |
Philipp Wiesemann
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7268eabb9b
Added handling of NULL as input for SDL_GameControllerAddMapping().
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10 years ago |
Philipp Wiesemann
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33a2b58ca4
Fixed SDL_GameControllerMappingForGUID() crashing if no more memory available.
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10 years ago |
Philipp Wiesemann
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30d6cec1bb
Added handling of NULL as input for SDL_GameControllerMapping().
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10 years ago |
Philipp Wiesemann
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90387dafb4
Removed two wrong documentation comments from gamecontroller source.
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10 years ago |
Philipp Wiesemann
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0a053ed66a
Fixed wording in SDL_GameControllerAddMappingsFromRW() error message.
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10 years ago |
David Ludwig
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01f3498c33
WinRT: more keyboard code cleanups
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10 years ago |