提交历史

作者 SHA1 备注 提交日期
  Ryan C. Gordon 0fe9900429 main: Main callback docs recommend returning the symbols instead of -1, 0, 1. 10 月之前
  L zard 06aa02453a Tests: Use the main callback code macros 10 月之前
  Sam Lantinga 7d81e9d46c Note that you can redraw in response to SDL_EVENT_WINDOW_EXPOSED from an event watch callback 10 月之前
  SDL Wiki Bot 54fcacae31 Sync SDL3 wiki -> header 10 月之前
  Sam Lantinga 14667cc0a3 Document that the timer callback can potentially be called before the timer returns. 10 月之前
  Sam Lantinga aaa9bf9422 Added more error checking for SDL timer functions 10 月之前
  Sam Lantinga 99599d9236 Added SDL_AddTimerNS() 10 月之前
  Sam Lantinga b6360516e4 Added the timerID to the SDL timer callback 10 月之前
  Sam Lantinga a5b0041b4a Fixed SDL_strncmp() logic in portal dialog code 10 月之前
  Sam Lantinga df25e4022d Removed short aliases for 16-bit pixel formats 10 月之前
  SDL Wiki Bot 5fa9432b7d Sync SDL3 wiki -> header 10 月之前
  Ryan C. Gordon 066f49da1a main: Add some macros for main callback return codes. 10 月之前
  SDL Wiki Bot c168ccc3c3 Sync SDL3 wiki -> header 10 月之前
  Anonymous Maarten ddb826d1a0 VC+d3d12: spread test for __has_include and d3d12.h test over multiple lines 10 月之前
  Anonymous Maarten 279fb3acc3 release: build mingw binaries on Ubuntu 24.04 10 月之前
  Anonymous Maarten 4fa5006247 VC+d3d12: use __has_include to detect presence of d3d12 ehaders 10 月之前
  Anonymous Maarten bba76859f5 cmake: detect CPU architecture in 1 compilation 10 月之前
  Anonymous Maarten 3af4f120d0 cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h 10 月之前
  Frank Praznik 716dc0e1bf wayland: Implement SetWindowOpacity via the alpha modifier protocol 11 月之前
  Sam Lantinga 606903c02f Updated window event names 10 月之前
  Ryan C. Gordon a4ccace9c5 include: Fix warnings from gendynapi.py. 10 月之前
  Ryan C. Gordon ca2d7f9844 gendynapi.py: Ignore wiki documentation blocks. 10 月之前
  Ryan C. Gordon a0376ab057 SDL_MouseButtonFlags: Clarified some documentation. 10 月之前
  Ryan C. Gordon 10bbf9d1da Fixed SDL_PenCapabilityFlags from Uint64 to Uint32. 10 月之前
  Ryan C. Gordon 0e6db371e8 pen: Make the `\since` field in SDL_PenCapabilityFlags match everything else. 10 月之前
  Ryan C. Gordon cf2874080f mouse: Move mouse button state from a Uint32 to a formal typedef. 10 月之前
  Ryan C. Gordon 13b18e3c41 test: Moved some `Uint32` bitfields over to typedefs. 11 月之前
  Ryan C. Gordon 0f0570b060 pen: Change a Uint32 bitfield into a typedef. 11 月之前
  SDL Wiki Bot 8e3ff8c3a1 Sync SDL3 wiki -> header 10 月之前
  Sam Lantinga 534768c7c5 Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice() 10 月之前