Sam Lantinga
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104decd16d
Fixed runtime errors on iOS
|
il y a 7 ans |
Sam Lantinga
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ba9c336e04
Fixed building for simulators or older iOS SDKs
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il y a 7 ans |
Sam Lantinga
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6deb1e7595
Fixed compiling Metal renderer on iOS
|
il y a 7 ans |
Sam Lantinga
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1ae73a2be8
Added iOS and OSX versions of the Metal shaders
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il y a 7 ans |
Sam Lantinga
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b2859af6df
Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs
|
il y a 7 ans |
Ryan C. Gordon
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2a2c8d42ca
Initial shot at a renderer target for Apple's Metal API.
|
il y a 9 ans |
Sam Lantinga
|
cadf3e44ca
The Metal view is a full SDL_uikitview to support multi-touch
|
il y a 7 ans |
Ryan C. Gordon
|
ef6e629d39
cocoa: Added two missing files from hg changeset da7ba330ec68.
|
il y a 7 ans |
Ryan C. Gordon
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351d6d4784
audio: Port WASAPI to WinRT, remove XAudio2 backend.
|
il y a 7 ans |
Ryan C. Gordon
|
083fe066d5
winrt: Patched to compile on Ryan's workstation. :)
|
il y a 7 ans |
Sam Lantinga
|
47506fe1de
Fixed bug 3974 - Fix SDL_WarpMouseInWindow on both KMSDRM and RaspberryPi drivers
|
il y a 7 ans |
Sam Lantinga
|
57ebc72714
Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library
|
il y a 7 ans |
Sam Lantinga
|
7914725bfc
Removed spurious debug output
|
il y a 7 ans |
Olli Kallioinen
|
5a735da968
Fixed SDL_Log not working on windows if the output is being redirected.
|
il y a 7 ans |
Sam Lantinga
|
14452e9550
Fixed typos (thanks Martin!)
|
il y a 7 ans |
Sam Lantinga
|
67950e101e
Fixed name of eglCreatePbufferSurface function
|
il y a 7 ans |
Sam Lantinga
|
e943d1ce5a
Fixed bug 3945 - Add eglCreatePbufferSurface function
|
il y a 7 ans |
Sam Lantinga
|
25df5a5ac9
Non-resizable windows need to have their window rect set to the client rect
|
il y a 7 ans |
Sam Lantinga
|
88e3562ba0
Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK
|
il y a 7 ans |
Sam Lantinga
|
8758b7bf15
Fixed bug 3980 - Fix for KMSDRM driver where cursor would not be shown on some gfx hardware because of unsupported cursor size
|
il y a 7 ans |
Sam Lantinga
|
5f38b5d705
Fixed bug 3979 - Failed to link with "multiple definition of `scalbln'" error on both MinGW and MinGW-w64 by CMake
|
il y a 7 ans |
Sam Lantinga
|
f776997afc
Fixed some compiler warnings
|
il y a 7 ans |
Sam Lantinga
|
ac4b491b20
Disabled spurious Visual Studio warnings in the uClibc math code
|
il y a 7 ans |
Sam Lantinga
|
1c0c90323c
Fixed bug 3976 - SDL drivers may leak driverdata memory due to ignoring return value of SDL_AddDisplayMode
|
il y a 7 ans |
Ethan Lee
|
688bc2858a
Steam Virtual GamePad config for macOS
|
il y a 7 ans |
Sam Lantinga
|
3ac8adbae3
Fixed bug 3973 - Include of stdint is needed to build on linux, mingw and possibly android
|
il y a 7 ans |
Sam Lantinga
|
a4b33d7451
Fixed bug 3959 - cmake build broken by commit 11702 (7fdbffd47c0e) due to typo
|
il y a 7 ans |
Sam Lantinga
|
dba9979f44
Added support for aarch64 memory barrier instruction
|
il y a 7 ans |
Sam Lantinga
|
8fb3885c3c
Fixed bug 3964 - YUV to RGB in video/SDL_yuv.c is broken for any output format of type ABGR8888 or BGR888
|
il y a 7 ans |
Sam Lantinga
|
cd89efb8b9
Fixed building yuv_rgb.h when stdint.h isn't available (thanks Ozkan!)
|
il y a 7 ans |