Anonymous Maarten
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11c0dfbdfe
Fix UWP build in non-UNICODE mode
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9 months ago |
vanfanel
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5ab1151508
Fix KMSDRM double buffering.
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9 months ago |
vanfanel
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9e6b8d56e3
Add SDL_VIDEO_DOUBLE_BUFFER support to the Wayland backend.
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9 months ago |
Amir
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ccade50587
Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
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9 months ago |
Ryan C. Gordon
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3f9591babe
README-macos: fixed some text.
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9 months ago |
Anonymous Maarten
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256269afb3
sdl2-config.in: use backtics instead of $() for older shells
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9 months ago |
Anonymous Maarten
|
2eeb39298e
pthread: timespec.tv_nsec must be less then 1000000000 ns
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9 months ago |
ceski
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3b7eafedb3
Add a Windows mapping for SplitFish Game Controller
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9 months ago |
Anonymous Maarten
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bc39952b23
cmake: only add SDL_LIBC=0 compile options to SDL2 libraries
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9 months ago |
Anonymous Maarten
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a25f94c9a8
ci: run VC tests under sdlprocdump
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9 months ago |
Anonymous Maarten
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bba51871a8
cmake: only link SDL2 against test executables
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9 months ago |
Sam Lantinga
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b057159db7
Make sure SDL subsystems are initialized before starting threads
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9 months ago |
Sam Lantinga
|
b378bc5c83
Make sure timers are initialized before any threads start
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9 months ago |
Sam Lantinga
|
b13dcf24d6
Fixed OS/2 build
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9 months ago |
Sam Lantinga
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551164812a
Added TLS initialization and shutdown functions
|
9 months ago |
Ozkan Sezer
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956a8bf6c0
ci: bump FreeBSD
|
9 months ago |
Ryan C. Gordon
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663411ff77
haiku: Don't change the cwd on startup if launched from a Terminal.
|
9 months ago |
Substring
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a2215ff81c
KMSDRM: fix unsupported modifiers
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9 months ago |
Ahmed Essam
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b80f6ec05c
emscripten: don't consume key down/up events if the user disabled them
|
9 months ago |
Sam Lantinga
|
3899cb1696
Revert "Fixed build"
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9 months ago |
Sam Lantinga
|
026dfc6305
Fixed build
|
9 months ago |
Sam Lantinga
|
e22c89536a
Make sure we're actually running on Windows before using D3D renderers
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9 months ago |
Frank Praznik
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849c905d8c
wayland: Always create a viewport for the window if available
|
10 months ago |
mariob92
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58e179c8b5
wgl/glx: Fix attribute list for SDL_GL_FLOATBUFFERS
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9 months ago |
Sam Lantinga
|
4c44450258
Improved detection of Nintendo Switch Pro controller report mode
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9 months ago |
Ozkan Sezer
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6a10309568
SDL_hidapi.c: work-around watcom build error when libusb is enabled
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9 months ago |
Max Maisel
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22770e6496
Drain HIDAPI buffer in SDL_hidapi_steamdeck.c.
|
9 months ago |
Sam Lantinga
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a4cbba1276
Try to create an accelerated renderer for the window surface even if SDL_HINT_RENDER_DRIVER is "software"
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9 months ago |
Ryan C. Gordon
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b47deb58a2
vitagxm: Patched to compile.
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9 months ago |
Ryan C. Gordon
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2c32fd254c
Revert "render: Set renderer->window to NULL in SDL_DestroyRendererWithoutFreeing."
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9 months ago |