Commit History

Author SHA1 Message Date
  Ryan C. Gordon 17a8d2934d Changed a C++ single-line comment to /* */ style. 11 years ago
  Pierre-Loup A. Griffais 833cfe534a Remove the RaiseWindow call from OnWindowRestored for now. 11 years ago
  Brandon Schaefer 8938c2b5db Ignore unused mir event functions, need headers in Ubuntu 14.04 to use them. 11 years ago
  Brandon Schaefer 2298ed170f Remove two unused variables, causing compiler warnings. 11 years ago
  Brandon Schaefer b0502ce831 Re-enable Mir/Wayland support now that 2.0.3 has been released. 11 years ago
  David Ludwig a99bf4d705 WinRT: Call IDXGIDevice3::Trim before app-suspend, as required on Windows 8.1 11 years ago
  David Ludwig cbf718461c WinRT: Line ending fixes (CRLF to LF) 11 years ago
  Gabriel Jacobo 22a7dd0be8 Fixes #2456, controllermap's undo does not work correctly (by Bogdan Marinov) 11 years ago
  Gabriel Jacobo 1f92c9dcac Emit SDL_RENDER_DEVICE_RESET on Android when the GLES context is recreated 11 years ago
  Ryan C. Gordon dd81dad1ad Added an assert to help static analyzer. 11 years ago
  Sam Lantinga 26823b1bb4 Added an event SDL_RENDER_DEVICE_RESET, which is triggered on Direct3D 11 when the device has been lost and all textures need to be recreated. 11 years ago
  Sam Lantinga 25919bf252 Fixed warning on Mac OS X 11 years ago
  Sam Lantinga 3317e4340d Fixing Alt-Enter handling, submitted by Nader Golbaz 11 years ago
  David Ludwig 119dff5546 WinRT: Implemented SDL_ShowMessageBox for Windows 8.x/RT hosts 11 years ago
  Ryan C. Gordon 6ab50a5e2e Tossed in some SDL_asserts to make static analyzer happier. 11 years ago
  David Ludwig 46a80b04d8 D3D11: Fixed a crash after a GPU device-reset on Win32 11 years ago
  David Ludwig 6ce684e92b D3D11: Added code to handle GPU-device-removed scenarios 11 years ago
  Sam Lantinga c3d1037665 Better keyboard detection when some of the keys are remapped, thanks to Lewis Wall 11 years ago
  David Ludwig c2243092d7 WinRT: Miscellaneous app-backgrounding/restoring event fixes and additions 11 years ago
  David Ludwig 50ee99ecb2 WinRT: Made app-backgrounded events get sent at separate, distinct times. 11 years ago
  David Ludwig 823bf72130 WinRT globals cleanup: Removed WINRT_GlobalSDLVideoDevice 11 years ago
  David Ludwig b51a3206c8 WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT. 11 years ago
  Ryan C. Gordon cc52939853 Static analysis fix: more cleanups of unused variables, etc, in blitters. 11 years ago
  Ryan C. Gordon 7bf36abfc0 Static analysis fix: more dead stores. 11 years ago
  Ryan C. Gordon ba4b3aa944 Patched to compile on C89 compilers, removed more streamer code. 11 years ago
  Ryan C. Gordon e177b1cc49 Static analysis fix: clean up unused variables and dead stores in blitters. 11 years ago
  Ryan C. Gordon 6d6fba4b0a #ifdef'd out the audio streamer code. 11 years ago
  Ryan C. Gordon a43dbfad0d Static analysis fix: Removed unused variable. 11 years ago
  Ryan C. Gordon 3aae0ed2c5 Static analysis fix: uninitialized data. 11 years ago
  Ryan C. Gordon d7a253b5ec Static analysis fix: uninitialized data. 11 years ago