Commit History

Auteur SHA1 Bericht Datum
  Ozkan Sezer 18410c03ea cmake: fix checks for fdatasync() and gethostname() 6 maanden geleden
  Sam Lantinga a027ec59ca Make the name of the Steam Deck Controller consistent. 6 maanden geleden
  Sylvain 09e3af58b5 Fixed bug #10954: software renderer: examples/renderer/10-geometry missing a triangle 6 maanden geleden
  Ivan Epifanov 860e38a3a2 VITA: fix shader color format 6 maanden geleden
  Sam Lantinga ed1ec236c1 Removed fdatasync and gethostname definitions from platforms that don't have them 6 maanden geleden
  Sam Lantinga cbbad4051b Treat a button press location as an implicit mouse move 6 maanden geleden
  Kyle Sylvestre e5fa929245 Report win32 last error string windows_file_open (#11224) 6 maanden geleden
  SDL Wiki Bot b4554a8a75 Sync SDL3 wiki -> header 6 maanden geleden
  Sam Lantinga 97f1da73da Rename GPU properties for consistency 6 maanden geleden
  Caleb Cornett 9af5ffcfbe Improve support for private platforms (#11220) 6 maanden geleden
  Frank Praznik 66d09a1cda wayland: Adjust primary display selection priority 6 maanden geleden
  Ozkan Sezer 638b50b69b CI, LoongArch64: disable clang-tidy 6 maanden geleden
  SDL Wiki Bot dede2ab86f Sync SDL3 wiki -> header 6 maanden geleden
  Frank Praznik 553fc5fe0e wayland: Expose displays in a deterministic order, and attempt to better handle selecting a primary display. 6 maanden geleden
  Anonymous Maarten 075ae7db7d ci: update LoongArch toolchain to 2023.08.08 6 maanden geleden
  Anonymous Maarten 4162bddca7 cmake: fix configuration with -DCMAKE_DISABLE_FIND_PACKAGE_PkgConfig=ON 6 maanden geleden
  Caleb Cornett cdaaabb978 GPU: Fix Metal sampler address mode order 6 maanden geleden
  Ivan Epifanov 104dabb9de PSVITA: enable posix fsops 6 maanden geleden
  Sam Lantinga afee27a530 Make sure stdio handles are in blocking mode 6 maanden geleden
  Sam Lantinga bb764e3106 Added support for full range BT.709 YUV conversion 6 maanden geleden
  SDL Wiki Bot ce49465b13 Sync SDL3 wiki -> header 6 maanden geleden
  Sam Lantinga 72bae5167e Updated documentation 6 maanden geleden
  Ryan C. Gordon e254c99b38 examples/game/01-snake: Update game logic in AppIterate, don't use a timer. 6 maanden geleden
  Zack Middleton edb28e79b5 Make SDL_LoadBMP() use true instead of 1 6 maanden geleden
  Zack Middleton f212cb5f92 Don't overwrite the SDL_IOFromConstMem() error in testshape 6 maanden geleden
  Zack Middleton 51dc978785 Don't overwrite the SDL_IOFromFile() error in SDL_LoadFile() 6 maanden geleden
  Zack Middleton fb43dc3097 Set error for NULL SDL_IOStream in SDL_LoadWAV_IO() 6 maanden geleden
  cosmonaut 00bb81de76 GPU: Allow size queries on depth formats 6 maanden geleden
  Anonymous Maarten 817fa9a975 releases: don't add static library to MinGW binary release 6 maanden geleden
  Anonymous Maarten 45dfdfbb7b Add parametrized build script 6 maanden geleden