Commit History

Author SHA1 Message Date
  Ozkan Sezer 1a02403ea7 libm: Watcom defines huge=__huge: undefine it to fix build using Watcom. 6 years ago
  Ozkan Sezer ed8413c937 Makefile.os2: build libm as a static lib and add it to linkage. 6 years ago
  Ryan C. Gordon 457e58c40b opengles: Fixed compiler warnings. 6 years ago
  Sam Lantinga 9719f89db2 Back out change initializing renderer blend mode incorrectly. 6 years ago
  Ryan C. Gordon fde7592ada direct3d11: Fixed missing rendering of solid primitives. 6 years ago
  Ryan C. Gordon 782f1685ff Fixed a few compiler warnings. 6 years ago
  Sam Lantinga 29e15ce62d The default draw blendmode is SDL_BLENDMODE_NONE 6 years ago
  Sylvain Beucler 1f6bd95110 Emscripten: make CloseAudio actually close audio 6 years ago
  Ozkan Sezer 43d47f6b24 fix permissions 6 years ago
  Ryan C. Gordon 9262c0de9b software: fix blits with color mods that change during a command queue run. 6 years ago
  Sam Lantinga 2e348c1f59 Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick 6 years ago
  Sam Lantinga 1a4c0d4e17 Fixed bug 4377 - SDL_PIXELFORMAT enum is anonymous, which prevents its use in a templated function 6 years ago
  Sam Lantinga b815ad56fc Fixed bug 4366 - Compile throws a warning on RPI (Raspbian Stretch) 6 years ago
  Sam Lantinga 5e1531944c Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9 6 years ago
  Alex Szpakowski c525ff354d cocoa: fix building with the macOS 10.7 SDK (thanks Riccardo!) 6 years ago
  Alex Szpakowski 5029d50ea8 Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id). 6 years ago
  Sam Lantinga 2196e5765c Used confflags +=, so each option can be enabled individually, if desired 6 years ago
  Sam Lantinga 44c5d803ba The Debian maintainers aren't using these rules, so enable dynamic loading of shared libraries by default for the Steam Linux Runtime 6 years ago
  Sam Lantinga 9665a50891 Added Vulkan headers version 1.1.91 6 years ago
  Sebastian Krzyszkowiak 48917e0e70 wayland: fix resizing and fullscreen toggling 6 years ago
  Ozkan Sezer ed694ec61f close_code.h: #error if included without matching begin_code.h 6 years ago
  Ozkan Sezer a60751b7a7 fix bug #4362 - SDL_syswm.h with SDL_PROTOTYPES_ONLY broken in C++ mode 6 years ago
  Ryan C. Gordon 1dbf7dc2f8 os2: Do a distclean instead of removing files manually in buildbot script. 6 years ago
  Ryan C. Gordon e45ed114c5 os2: Added a script for the buildbot. 6 years ago
  Alex Szpakowski 244b79e194 metal: SDL_RenderReadPixels on macOS synchronizes the render target's texture data if it's managed, before reading from it. 6 years ago
  Alex Szpakowski c9fed27289 metal: fix the SDL_RENDERER_PRESENTVSYNC flag not being set on the renderer info on macOS, when vsync is used. 6 years ago
  Alex Szpakowski c2bba9e448 metal: fix the size of the buffer used for constant data. 6 years ago
  Ryan C. Gordon bc57ac27f9 mir: Removed mir client support. 6 years ago
  Sam Lantinga 4026f89d19 Fixed bug 4308 - Prebuilt SDL.dll files not compiled with ASLR support (DYNAMICBASE) 6 years ago
  Sam Lantinga cc39c7a0cb Fixed bug 4320 - Android remove reflection for HIDDeviceBLESteamController 6 years ago