Ozkan Sezer
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1a02403ea7
libm: Watcom defines huge=__huge: undefine it to fix build using Watcom.
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6 years ago |
Ozkan Sezer
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ed8413c937
Makefile.os2: build libm as a static lib and add it to linkage.
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6 years ago |
Ryan C. Gordon
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457e58c40b
opengles: Fixed compiler warnings.
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6 years ago |
Sam Lantinga
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9719f89db2
Back out change initializing renderer blend mode incorrectly.
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6 years ago |
Ryan C. Gordon
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fde7592ada
direct3d11: Fixed missing rendering of solid primitives.
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6 years ago |
Ryan C. Gordon
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782f1685ff
Fixed a few compiler warnings.
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6 years ago |
Sam Lantinga
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29e15ce62d
The default draw blendmode is SDL_BLENDMODE_NONE
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6 years ago |
Sylvain Beucler
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1f6bd95110
Emscripten: make CloseAudio actually close audio
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6 years ago |
Ozkan Sezer
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43d47f6b24
fix permissions
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6 years ago |
Ryan C. Gordon
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9262c0de9b
software: fix blits with color mods that change during a command queue run.
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6 years ago |
Sam Lantinga
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2e348c1f59
Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick
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6 years ago |
Sam Lantinga
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1a4c0d4e17
Fixed bug 4377 - SDL_PIXELFORMAT enum is anonymous, which prevents its use in a templated function
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6 years ago |
Sam Lantinga
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b815ad56fc
Fixed bug 4366 - Compile throws a warning on RPI (Raspbian Stretch)
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6 years ago |
Sam Lantinga
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5e1531944c
Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9
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6 years ago |
Alex Szpakowski
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c525ff354d
cocoa: fix building with the macOS 10.7 SDK (thanks Riccardo!)
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6 years ago |
Alex Szpakowski
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5029d50ea8
Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id).
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6 years ago |
Sam Lantinga
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2196e5765c
Used confflags +=, so each option can be enabled individually, if desired
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6 years ago |
Sam Lantinga
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44c5d803ba
The Debian maintainers aren't using these rules, so enable dynamic loading of shared libraries by default for the Steam Linux Runtime
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6 years ago |
Sam Lantinga
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9665a50891
Added Vulkan headers version 1.1.91
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6 years ago |
Sebastian Krzyszkowiak
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48917e0e70
wayland: fix resizing and fullscreen toggling
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6 years ago |
Ozkan Sezer
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ed694ec61f
close_code.h: #error if included without matching begin_code.h
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6 years ago |
Ozkan Sezer
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a60751b7a7
fix bug #4362 - SDL_syswm.h with SDL_PROTOTYPES_ONLY broken in C++ mode
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6 years ago |
Ryan C. Gordon
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1dbf7dc2f8
os2: Do a distclean instead of removing files manually in buildbot script.
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6 years ago |
Ryan C. Gordon
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e45ed114c5
os2: Added a script for the buildbot.
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6 years ago |
Alex Szpakowski
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244b79e194
metal: SDL_RenderReadPixels on macOS synchronizes the render target's texture data if it's managed, before reading from it.
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6 years ago |
Alex Szpakowski
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c9fed27289
metal: fix the SDL_RENDERER_PRESENTVSYNC flag not being set on the renderer info on macOS, when vsync is used.
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6 years ago |
Alex Szpakowski
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c2bba9e448
metal: fix the size of the buffer used for constant data.
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6 years ago |
Ryan C. Gordon
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bc57ac27f9
mir: Removed mir client support.
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6 years ago |
Sam Lantinga
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4026f89d19
Fixed bug 4308 - Prebuilt SDL.dll files not compiled with ASLR support (DYNAMICBASE)
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6 years ago |
Sam Lantinga
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cc39c7a0cb
Fixed bug 4320 - Android remove reflection for HIDDeviceBLESteamController
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6 years ago |