Alex Baines
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1c6cd67819
Call dbus_shutdown to make valgrind happy.
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10 years ago |
Sam Lantinga
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1ee96bb994
Fixed mingw64 build and warnings
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10 years ago |
Andreas Schiffler
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ac112e5f09
Fix option for forced run of disabled tests in test harness
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10 years ago |
Sam Lantinga
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9b1b74e6c0
Fixed haptic refcount bug (thanks David Ludwig!)
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10 years ago |
David Ludwig
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cf4ff728a0
Made the latest XInput + Haptic changes compile and run on WinRT
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10 years ago |
Sam Lantinga
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b79e7f32cc
Split the XInput and DirectInput code so Windows RT can use the existing XInput support.
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10 years ago |
Gabriel Jacobo
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5a3c553d0a
Maybe fixes bug #2291 (red tinted screen on some Samsung Android devices)
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10 years ago |
Alfred Reynolds
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321af03ff9
add a comment to SDL_InitSubSystem explaining its refcounting behavior
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10 years ago |
Alfred Reynolds
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2748e28230
The YUV offset is 16 / 255, not 16 / 256
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10 years ago |
J?rgen P. Tjern?
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744d4f02e6
Apply WIN32_LEAN_AND_MEAN redefine fix to SDL_syswm.h too.
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10 years ago |
Sam Lantinga
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610225b451
Fixed null terminating the X11 error string
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10 years ago |
Gabriel Jacobo
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765894e3cd
Better fix to support EGL_KHR_create_context and not fail to build on Android
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10 years ago |
Gabriel Jacobo
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9dc2614e7d
Another fix to prevent dereferencing a null window pointer in SDL_mouse.c
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10 years ago |
Gabriel Jacobo
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a9bb889864
Disable desktop OpenGL for EGL under Android
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10 years ago |
Gabriel Jacobo
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1ed1f7f2e3
Fixes #2611 #2610, Touch events cause crash on Android, thanks Alvin & Sylvain
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10 years ago |
Knut Andre Tidemann
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02e9f81ebe
SDL_egl: allow creation of versioned OpenGL contexts with EGL_KHR_create_context
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10 years ago |
Sam Lantinga
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e592b04683
Fixed compiler warning on Android
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10 years ago |
Sam Lantinga
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82849f0733
Updated the template project for iOS, thanks to Davide Coppola
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10 years ago |
Sam Lantinga
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3d5f4a6901
Fixed YUV texture update with a subrect in OpenGL ES 2.0 - thanks Sylvain!
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10 years ago |
David Ludwig
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65023e0767
WinRT: Fixed game controller axis mappings
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10 years ago |
David Ludwig
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a838a56d45
WinRT build fix
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10 years ago |
Ryan C. Gordon
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95864f86d8
Patched to compile on Windows.
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10 years ago |
Ryan C. Gordon
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4318910e02
Whoops, lost this in the merge.
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10 years ago |
Ryan C. Gordon
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84cb232067
Patched to compile with -Werror=declaration-after-statement
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10 years ago |
Ryan C. Gordon
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b29740b88f
Merged Ryan's SDL-gui-backend branch.
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10 years ago |
Ryan C. Gordon
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8436956711
Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().
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10 years ago |
Sam Lantinga
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704d9bd30d
Fixed bug 2525 - Keyboard focus crash
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10 years ago |
Sam Lantinga
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724d9380ba
Fixed compiler warning - HRESULT is set to FFERR_* values, but is an int
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10 years ago |
Sam Lantinga
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a8955f2640
Made the RLE code (semi) readable again
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10 years ago |
Sam Lantinga
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b4deeeba05
Fixed bug 2595 - Padded, non-contiguous YUV does not display correctly using OpenGL ES 2.0 renderer
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10 years ago |