SDL Wiki Bot
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262ffa27e7
Sync SDL3 wiki -> header
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7 months ago |
Ethan Lee
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96e147b2b9
gpu: Rework driver name queries, add GetGPUShaderFormats
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7 months ago |
Frank Praznik
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6d92de5d3a
wayland: Ensure that a NULL internal structure isn't dereferenced when destroying a window
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7 months ago |
Frank Praznik
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9d9721cd4c
wayland: Fix some incorrect buffer scale calculations
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7 months ago |
Caleb Cornett
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94436a938d
GPU: Remove unused and incorrect D16 format checks from Vulkan driver
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7 months ago |
Caleb Cornett
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5771b502f8
GPU: Fix D3D11/D3D12 vertex strides for multiple vertex buffers (#10818)
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7 months ago |
Ethan Lee
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371cfaf8fe
gpu: Implement support for SDL_GPU_DISABLED
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7 months ago |
SDL Wiki Bot
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d3932b1ba2
Sync SDL3 wiki -> header
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7 months ago |
Caleb Cornett
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a45a2caf49
GPU: Rename VertexBinding to VertexBufferDescription (#10811)
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7 months ago |
poleonek
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446ee3e7c5
Fix bug with SDL_ShowMessageBox not working with wayland (#10810)
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7 months ago |
Ryan C. Gordon
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b7dc30ca24
pulseaudio: Hotplug thread fixes.
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7 months ago |
Ethan Lee
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c36982d45c
vulkan: Avoid redundant commands for dynamic states
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7 months ago |
Evan Hemsley
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66489f91bb
GPU: Cube Arrays (#10800)
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7 months ago |
Ethan Lee
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9ea0a837ae
vulkan: Use a spinlock instead of a mutex for descriptor pools
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7 months ago |
SDL Wiki Bot
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f8d4c49264
Sync SDL3 wiki -> header
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7 months ago |
Caleb Cornett
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d5e1385c91
Fixed typos in SDL_gpu.h
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7 months ago |
SDL Wiki Bot
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6e2f2428ba
Sync SDL3 wiki -> header
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7 months ago |
Caleb Cornett
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ddd5723e2e
GPU: Remove pitch parameters from indirect draw calls (#10803)
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7 months ago |
hwsmm
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3d7e8c9bb7
Add missing SDL_WPRINTF_VARARG_FUNCV in gendynapi.py
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7 months ago |
Petar Popovic
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d03c7cdf17
Removing extra semicolons
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7 months ago |
Petar Popovic
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fd2a266549
Adding void to empty function prototype parenthesis
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7 months ago |
Sam Lantinga
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b15fab0207
Fixed typo in SDL_dialog.h
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7 months ago |
cosmonaut
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d62e3c3791
Fix SDL_GPUShaderFormat flag values
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7 months ago |
Sam Lantinga
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4d135fb696
Fixed color scale when rendering to an sRGB render target
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7 months ago |
Sam Lantinga
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3f7f6f624b
testcolorspace: don't tonemap from HDR to SDR when reading pixels
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7 months ago |
Sam Lantinga
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4e43da684c
Added texture colorspace testing
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7 months ago |
Sam Lantinga
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86e393b523
Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures
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7 months ago |
Sam Lantinga
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92255d36d4
We already have functions for converting between sRGB and linear space
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7 months ago |
Sam Lantinga
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667a3e40e9
Use the correct namespace for structures
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7 months ago |
Sam Lantinga
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77c569496d
SDL_GPUShaderFormat isn't an enum anymore
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7 months ago |