Sam Lantinga
|
2a9591a9ea
Accepted patch https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/fix-space-in-path.patch
|
4 anos atrás |
Mikhail Paulyshka
|
146d9b8201
win32: fix symbols leakage for static libraries
|
7 anos atrás |
Sam Lantinga
|
7f1c6e82b9
Accepted patch https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/enable-winrt-cmake.patch
|
4 anos atrás |
Sam Lantinga
|
7665f8870a
Accepted patch https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/disable-wcslcpy-and-wcslcat-for-windows.patch
|
4 anos atrás |
Sam Lantinga
|
695499ae6c
Accepted patch https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/disable-hidapi-for-uwp.patch
|
4 anos atrás |
Ozkan Sezer
|
5610e5ae48
Makefile.os2: disable W303 (add -wcd=303 to CFLAGS)
|
4 anos atrás |
Sam Lantinga
|
c9723c407f
Fixed potential hang in joystick close if the rumble thread is blocked for some reason
|
4 anos atrás |
Sam Lantinga
|
3c68051eaf
Allow background input when testing game controllers
|
4 anos atrás |
Sam Lantinga
|
09909d029d
Fixed handling of BACK button on newer Xbox One S controllers
|
4 anos atrás |
Sam Lantinga
|
54e5136b50
Refactored Xbox One Bluetooth protocol and verified Xbox One S, Xbox Series X, and Xbox One Elite Series 2 controllers
|
4 anos atrás |
Sam Lantinga
|
1031231b29
Fixed duplicating a device between XInput and HIDAPI
|
4 anos atrás |
Sam Lantinga
|
59f28b7f4b
Fixed whitespace
|
4 anos atrás |
Sam Lantinga
|
f487d63a6b
Fixed crash when printing NULL wide character string
|
4 anos atrás |
Sylvain Becker
|
754286c61c
SDL Renderer: specify the correct flag when recreating the window
|
4 anos atrás |
Sylvain Becker
|
035f8f2391
SDL_RecreateWindow: allow clearing VULKAN when recreating the window
|
4 anos atrás |
Sylvain Becker
|
93fbab0fac
SDL_ReCreateWindow: allow to unload METAL window and switch back to OpenGL.
|
4 anos atrás |
Cameron Gutman
|
9d40a0f317
Fix joystick device add events containing invalid device indexes
|
4 anos atrás |
Sam Lantinga
|
7854f43b6d
Disable SDL_JOYSTICK_HIDAPI on iOS and tvOS by default
|
4 anos atrás |
Sam Lantinga
|
ebf315e0f2
Fixed bug 5369 - iOS static library build copies public headers files into xcode archive
|
4 anos atrás |
Sam Lantinga
|
4b35a18d8b
Fixed bug 5366 - cmake build doesn't detect Metal on macOS
|
4 anos atrás |
Sam Lantinga
|
798b228806
Fixed bug 5367 - SDL_OpenUrl disabled on iOS due to unified Xcode project file
|
4 anos atrás |
Sam Lantinga
|
c78ca2d170
Fixed bug 5371 - Rawinput: Fix truncating cast of string length.
|
4 anos atrás |
Sam Lantinga
|
a3ccf9adca
Fixed bug 5373 - [PATCH] Rawinput: Get correlated XInput battery info
|
4 anos atrás |
Sam Lantinga
|
e3966e25ca
Use the correct internal API for updating the battery level for PS5 controllers
|
4 anos atrás |
Sam Lantinga
|
f4ed07de06
We don't know whether the PS5 controller is Bluetooth or not when we open it
|
4 anos atrás |
Sam Lantinga
|
04f0fd13b5
Remember to close the game controller when we're done with it
|
4 anos atrás |
Sam Lantinga
|
1f2f536bd2
Fixed XInput correlation for raw input controllers after hotplug events
|
4 anos atrás |
Sam Lantinga
|
012471e959
Open and test all connected controllers
|
4 anos atrás |
Sam Lantinga
|
1c865c460b
Load the raw input device list at init time so it's available when DirectInput is doing device detection
|
4 anos atrás |
Sam Lantinga
|
a0c5bfa3bd
Moved raw input event processing from the main thread to the joystick thread
|
4 anos atrás |