提交历史

作者 SHA1 备注 提交日期
  Sam Lantinga 2c1d40a9eb Added an error message when SDL_GetWindowFromID() fails 8 月之前
  SDL Wiki Bot e058aa6d65 Sync SDL3 wiki -> header 8 月之前
  Sam Lantinga 50492e1d03 Change the text input defaults to match the natural input experience 8 月之前
  Sam Lantinga 81f8e6aba6 Added SDL_StartTextInputWithProperties() 8 月之前
  Sam Lantinga 5d51e3b4ab testime: added support for multiple windows 8 月之前
  Sam Lantinga bffd35995c Added unifont-15.1.05.hex to the Xcode project for testime 8 月之前
  SDL Wiki Bot f01d4278c6 Sync SDL3 wiki -> header 8 月之前
  Sam Lantinga 31ed3665ad Added support for high-DPI cursors and icons 8 月之前
  Sam Lantinga 94d9229ce2 Added SDL_AddSurfaceAlternateImage(), SDL_SurfaceHasAlternateImages(), SDL_GetSurfaceImages() and SDL_RemoveSurfaceAlternateImages() 8 月之前
  Sam Lantinga b8dc97c577 Use SDL_PremultiplySurfaceAlpha() when creating NSImages 8 月之前
  Sam Lantinga b8f3cd0a10 Added SDL_CursorData for internal cursor data 8 月之前
  Sam Lantinga 22ffb487d0 Added SDL_ScaleSurface() 8 月之前
  Sam Lantinga 15f68a86ff Group the blit copy flags to simplify code 8 月之前
  Ozkan Sezer 7d27a97402 d3d12.h, d3d12sdklayers.h: fix build against older mingw-w64 versions. 8 月之前
  Anonymous Maarten 68fb07787b cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12) 8 月之前
  Anonymous Maarten 0c5bb532c3 Remove support for building a SDL3 library from gradle 8 月之前
  Anonymous Maarten 349540f73f Document the new SDL3 Android archive artifact 8 月之前
  Dragon-Baroque 808c312b2a Support SDL_EVENT_DROP_FILE in Windows with IDropTarget instead of WM_DROPFILES 1 年之前
  Ethan Lee efefc4a1f3 d3d12: Move platform-specific includes/defines to SDL_d3d12.h 8 月之前
  SDL Wiki Bot 2e058ba7a4 Sync SDL3 wiki -> header 8 月之前
  Sam Lantinga a5f18048b2 Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!) 8 月之前
  Anonymous Maarten a1c6f99877 android: add script in Android archive to create a SDK 8 月之前
  Sam Lantinga 091960441b Don't check SDL_RENDER_DRIVER in automated tests 8 月之前
  Sam Lantinga 445983fc79 Remove D3D12 call hacks now that we have a good set of D3D12 headers 8 月之前
  Sam Lantinga de30400a7b Fixed uninitialized variable warning 8 月之前
  Sam Lantinga 1954ac407f Don't mix keyboard and mouse raw input timestamps 8 月之前
  Ethan Lee 55e9a8ca45 d3d12: Import DirectX-Headers, use local d3d12.h in SDL_render. 8 月之前
  Sam Lantinga c5a99f1515 Fixed detecting wrapping Windows message time 8 月之前
  Ryan C. Gordon 364bbd545d audio: SDL_ClosestAudioFormats now favors float32 and native byte order. 10 月之前
  Sami Kyöstilä 80f5f0b1fb android: Fix activity pause/resume with external graphics context 8 月之前