Commit History

Author SHA1 Message Date
  Ryan C. Gordon 3984c7d8e3 Actually, this should be a memcpy(). 11 years ago
  Ryan C. Gordon 38dc821b0a Added filesystem code to Mac and iOS Xcode projects. 11 years ago
  Ryan C. Gordon 9ff379ba67 Patched to compile on iOS. 11 years ago
  Ryan C. Gordon fb7a02912a More Haiku fixes. 11 years ago
  Ryan C. Gordon 24006be288 Fixed compiler warning. 11 years ago
  Ryan C. Gordon ad8aa33bce More Windows fixes for filesystem code. 11 years ago
  Ryan C. Gordon 13e67150b9 Regenerate configure script. 11 years ago
  Ryan C. Gordon 06f6a59212 Corrected Haiku build. 11 years ago
  Ryan C. Gordon c9152adcb0 Patched new filesystem code to compile. 11 years ago
  Ryan C. Gordon 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 years ago
  Ryan C. Gordon 6344736696 Fixed cut-and-paste error. 11 years ago
  Ryan C. Gordon abbaa90dd6 Added SDL_DEPRECATED #define. 11 years ago
  Ryan C. Gordon 094a72b8f7 Added SDL_assert_always (never disabled). 11 years ago
  Gabriel Jacobo 552b04c58a More non C89 compliant comments 11 years ago
  Gabriel Jacobo 63fe3a7753 Fixes a few non C89 compliant comments 11 years ago
  Edward Rudd d8f66188d1 add missing SDL_bits.h from OS X framework 11 years ago
  Ryan C. Gordon e43ff8fb59 Added some FIXMEs for later. 11 years ago
  Gabriel Jacobo 0eeb76d869 Fixes bug #2037, common EGL code for Android and X11 11 years ago
  Ryan C. Gordon b44267693d Fixed leaking of pixel shader object in D3D renderer (thanks, Peter!). 11 years ago
  Sam Lantinga 0ca506611c Fixed warnings building with gcc 2 and gcc 4 on Haiku 11 years ago
  Sam Lantinga c2a29aede9 Fixed Haiku build (thanks Alexander!) 11 years ago
  Philipp Wiesemann a46437f798 Replaced introduction in header file with more recent version from README.txt. 11 years ago
  Philipp Wiesemann ad608e2dc3 Corrected file names in header file comments. 11 years ago
  Philipp Wiesemann 8cf730554b Changed some documentation comments in header files to be used by doxygen. 11 years ago
  Ryan C. Gordon 7e3b7dbcb6 Patched to compile with Visual Studio. 11 years ago
  Sam Lantinga 1455a94714 Fixed Windows build 11 years ago
  Sam Lantinga d7817f424b Fixed for consistency with the other platforms 11 years ago
  Edward Rudd e187810eca auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer 11 years ago
  Sam Lantinga 6995ff18d3 Do full state initialization in D3D_Reset(), this fixes blend mode issues when resizing the window on Windows 8. 11 years ago
  Sam Lantinga 9ab14aa554 Fixed windows build 11 years ago