pionere
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3dba2a73f1
fix HAVE_SDL_AUDIO flag of CMakeLists.txt II.
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3 éve |
pionere
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014e2bbdb2
use SDL_COMPILE_TIME_ASSERT instead of SDL_STATIC_ASSERT
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3 éve |
pionere
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3936af99d8
fix HAVE_SDL_AUDIO flag of CMakeLists.txt
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3 éve |
pionere
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21510387cf
fix CMakeLists.txt vs. configure inconsistencies
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3 éve |
pionere
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95f30c7a48
fix compiler warnings in video/uikit
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3 éve |
pionere
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11cdde01f3
fix MacOS build with disabled SDL_SENSOR
|
3 éve |
pionere
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176941a4fb
allow MacOS build without SDL_FILE
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3 éve |
pionere
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b1b2ad725c
sync handling of subsystems II. (+)
|
3 éve |
pionere
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eb80f2c65a
sync handling of subsystems II.
|
3 éve |
pionere
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65e9415b98
sync handling of subsystems
|
3 éve |
pionere
|
ea8cf4bd0f
add 'Misc' subsystem II.
|
3 éve |
pionere
|
118de86202
more conform vulkan/metal configuration
|
3 éve |
pionere
|
606d2ea87f
bugfix for "add 'Misc' subsystem"
|
3 éve |
pionere
|
998117b3ff
add 'Misc' subsystem
|
3 éve |
pionere
|
942b01a54c
do not use RWOps in WIN_SetWindowIcon
|
3 éve |
pionere
|
739f350f45
add SDL_LOCALE_DISABLED to SDL_config.h
|
3 éve |
pionere
|
bf66720a4d
fix mixing of U16 audio
|
3 éve |
pionere
|
905e2e22ef
cleanup of SDL_MixAudioFormat
|
3 éve |
pionere
|
d7110b4490
fix compiler warnings in SDL_windows_gaming_input.c
|
3 éve |
pionere
|
e11ba0f5d9
do not load/unload opengl library when SDL_WINDOW_METAL flag is changed
|
3 éve |
Sylvain
|
f5911bdc59
GLES2: disable texcoord when not using it (see bug #5235)
|
3 éve |
Sylvain
|
096fe37bb2
GLES2: revert https://github.com/libsdl-org/SDL/commit/7bf8c5a388bc41dde830e4baabcb53d507e64448
|
3 éve |
Sylvain
|
a988ce5544
Fixed bug #964 - SDL_RenderCopy stretch loses proportion on viewport boundaries
|
3 éve |
Sylvain
|
7bf8c5a388
GLES2: disable texcoord when not using it (see bug #5235)
|
3 éve |
Vitaliy Zhmurikov
|
5b74459255
Update SDL_joystick.c
|
3 éve |
Ryan C. Gordon
|
19ae71b2db
video: Don't add SDL_WINDOW_(METAL|OPENGL) to new windows if unsupported.
|
3 éve |
Ivan Epifanov
|
d7e0c54dde
PSVita: send initial SDL_JOYDEVICEADDED events
|
3 éve |
Cameron Gutman
|
cc40f732f9
wayland: Round the refresh rate rather than truncating it
|
3 éve |
Ryan C. Gordon
|
3044310518
video: Don't add SDL_WINDOW_METAL to new windows if not using Cocoa or UIKit.
|
3 éve |
Cameron Gutman
|
77a9ca6ba0
wayland: Fix SDL_SetWindowSize() being dropped right after exiting fullscreen
|
3 éve |