Commit History

Author SHA1 Message Date
  Reilly Brogan 4ce935b910 Fix static build with libdecor 0.2.0 1 year ago
  Susko3 5d6d149862 Allow passing in `extrainfo` value to `GetMouseMessageSource()` 1 year ago
  Susko3 e0df963ef0 Fix wrong bit count in comment 1 year ago
  Susko3 c2a55cd2c5 Add missing `(void)` in functions params 1 year ago
  Susko3 a3c8f2f6cb Consolidate mouse-touch event checking logic 1 year ago
  Susko3 d747daf03d Use correct touch check flag 1 year ago
  Susko3 a961066d0b Add basic touch/finger support to `testpen.c` 1 year ago
  Sam Lantinga a3b5eb07b2 Removed extern "C" linkage from main() declaration 1 year ago
  Sam Lantinga 50e309bb17 Include SDL_events.h in SDL_main.h 1 year ago
  Alynne cae657140c Add Access Controller 1 year ago
  Sam Lantinga 74418e1aa8 Made the cursor list check a compile time assert instead of a runtime one 1 year ago
  Sam Lantinga d6fb0d91d8 Added testpen to the Visual Studio solution 1 year ago
  Susko3 bbdd41f287 Fix windows touch using wrong axis for normalisation 1 year ago
  Susko3 a28ac29aa0 Add missing cursor types 1 year ago
  Tyson Whitehead 6daf2e943f Try SDL_UDEV_deviceclass to detect joysticks even if in a container 1 year ago
  Sam Lantinga 1bf78ed544 We get a resize event when the view enters fullscreen mode on iOS 1 year ago
  Sam Lantinga e3b5999bb4 Use the application requested size to determine automatic orientation on iOS 1 year ago
  Sam Lantinga 278e3f9184 Whoops, fixed setting fullscreen flag 1 year ago
  Sam Lantinga 69e60e0f1b Fixed setting fullscreen mode on iOS 1 year ago
  Sam Lantinga 0e5ea3cc4b Fixed infinite recursion when adding an accelerometer as joystick on iOS 1 year ago
  Sam Lantinga c3d84c3342 Record the initial input report mode and only restore simple mode if that's what we started with 1 year ago
  Julian Uy 10a8b750a0 Use common generic syscond for platforms with no cond implementation 1 year ago
  Julian Uy 4914e5bb78 PS2 use WaitSemaEx for waiting for semaphore with timeout 1 year ago
  Sam Lantinga bb0e0ae080 Added a runtime check for BLUETOOTH_CONNECT in addition to BLUETOOTH (thanks @perepujal!) 1 year ago
  Sylvain 312f98c2a1 Make sure the string is terminated, fixed invalid read in SDL_PrivateParseGamepadConfigString() 1 year ago
  Frank Praznik 199f7cc3b1 x11: Ignore border extents when the border hint is unset 1 year ago
  SDL Wiki Bot 07e9603398 Sync SDL3 wiki -> header 1 year ago
  Sylvain ffd82fb7c4 Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear(). 1 year ago
  Sylvain 5dba04b29b Remove SDL_{Set,Get}SurfaceScale(). 1 year ago
  Frank Praznik e66896406d cocoa: Set appropriate flags on fullscreen spaces windows 1 year ago