Commit történet

Szerző SHA1 Üzenet Dátum
  Philipp Wiesemann 81235118ab X11: Fixed missing error message if SDL_GetDisplayDPI() failed. 9 éve
  David Ludwig 441359bd5a WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events 9 éve
  Philipp Wiesemann e964d00f64 X11: Fixed SDL_GL_GetSwapInterval() returning -1 if interval is unknown. 9 éve
  Philipp Wiesemann 748b05289c EGL: Fixed SDL_GL_GetSwapInterval() returning -1 on error. 9 éve
  Philipp Wiesemann cfe3f26115 Updated documentation of SDL_CreateWindow() and SDL_CreateWindowFrom(). 9 éve
  Philipp Wiesemann fe4c3b29d9 iOS: Added brackets to function names in README so that doxygen links them. 9 éve
  Philipp Wiesemann bf7a76155e Fixed missing error message if SDL_GetDisplayDPI() is unsupported. 9 éve
  Philipp Wiesemann 73b63e5b57 Fixed crash in shape test program if memory allocation failed. 9 éve
  Philipp Wiesemann 31e23d57d3 Fixed error return values in filesystem test program. 9 éve
  David Ludwig 52fec6aff0 WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only 9 éve
  Philipp Wiesemann 6a9a8b682c Fixed memory leak in game controller test program. 9 éve
  Philipp Wiesemann 63f2ec8e57 Updated documentation of SDL_HINT_THREAD_STACK_SIZE in header file. 9 éve
  Philipp Wiesemann b1ce3799e9 Added missing links at documentation of SDL_FreeCursor() in header file. 9 éve
  Alex Szpakowski b15efce277 Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (thanks Eric Wasylishen!) Fixes bug #3312. 9 éve
  Alex Szpakowski d383502657 Mac: replaced a deprecated CGSetLocalEventsSuppressionInterval call that I missed in commit 2f72bdfee9bb 9 éve
  Philipp Wiesemann bb9dcf5714 Android: Updated name of README file. 9 éve
  David Ludwig 46851a6701 WinRT: another README tweak 9 éve
  David Ludwig 937ae32c7b WinRT: README tweaks 9 éve
  Philipp Wiesemann 31cbb34ec9 Wayland: Removed not needed including and setting of errno. 9 éve
  Philipp Wiesemann ea86c01a86 Fixed markdown formatting in porting README for doxygen output. 9 éve
  Philipp Wiesemann b53007b0c8 Added missing error return in test program. 9 éve
  Philipp Wiesemann 72dc8784b3 PSP: Fixed compile error. 9 éve
  David Ludwig caf152def7 WinRT: build/link fix 9 éve
  Ryan C. Gordon c137eb61d7 Patched to compile on Haiku...? 9 éve
  Ryan C. Gordon 9b9ca093c7 windows: created threads' stack sizes should be reserved, not committed. 9 éve
  Ryan C. Gordon 9b4db2b8aa Patched to compile on various platforms. 9 éve
  Ryan C. Gordon c61675dc5d threads: Move SDL's own thread creation to a new internal API. 9 éve
  Ryan C. Gordon 7ae2951fca threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere. 9 éve
  David Ludwig 8b65d225e8 WinRT: bug hack-fix - gamepad detection was failing on Xbox One 9 éve
  Alex Szpakowski 34f095e098 iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older. 9 éve