Commit History

Author SHA1 Message Date
  Ben Avison 8425d9d5d0 SDL_blit: use a named enum for required hardware bits in dispatch tables 5 years ago
  Ben Avison 0eaa52cedf ARM: SIMD assembly optimization for function BlitARGBto565PixelAlpha 5 years ago
  Ben Avison 57723b83e8 ARM: SIMD assembly optimization for function BlitRGBtoRGBPixelAlpha 5 years ago
  Ben Avison 6a6a05289e ARM: Create configure option --enable-arm-simd to govern assembly optimizations 5 years ago
  Alex Szpakowski 59beaccd50 macOS: Expose high dpi-capable display modes on macOS 10.13+. 5 years ago
  Sylvain Becker 8081f11773 Fixed bug 2014 - Hardcoded srcA value in SDL_Blit_auto.c functions 5 years ago
  Sylvain Becker 59352cea8b Fixed bug 4775 - Japanese on Android, remove inputtype PASSWORD (Thanks Tamo!) 5 years ago
  Sylvain Becker 3a8b899428 Android: remove eglGetProcAdded busted comment (bug #4040) 5 years ago
  Sylvain Becker 0f871c033c Fixed bug 4843 - Passing NULL to memset in SDL_PrivateLoadButtonMapping 5 years ago
  Sylvain Becker ed469fa586 Fixed bug 4842 - Redundant condition in MS_ADPCM_Decode and IMA_ADPCM_Decode 5 years ago
  Sylvain Becker c9d0e2ae0a Fixed bug 4840 - Read of uninitialized memory in DXGI_LoadDLL (Thanks!) 5 years ago
  Sylvain Becker d5d34de4db Fixed bug 4839 - Read of uninitialized memory in Win32_ResizeWindowShape 5 years ago
  Sylvain Becker 758badffa5 Fixed bug 4841 - Misplaced parenthesis WIN_WindowProc / WM_ACTIVATE / ClipCursor 5 years ago
  Sylvain Becker b7ab3b3984 Fixed bug 4838 - Use after free in SDL_JoystickUpdate (Thanks!) 5 years ago
  Sylvain Becker 3ac67cf458 Fixed bug 4837 - Use after free in SDL_SensorUpdate (Thanks!) 5 years ago
  Sam Lantinga 5025109f29 Fixed accidental whitespace 5 years ago
  Sam Lantinga 9da4bfc141 Added support for the Power A Nintendo Switch Enhanced Wireless Controller 5 years ago
  Sam Lantinga f96da11f93 Reordered Power A Switch controllers so they're grouped together 5 years ago
  Sam Lantinga 9e7894efac Added support for the PowerA - Super Mario Controller 5 years ago
  Sam Lantinga 4a25a099a0 Fixed the location of controller_type.h in the Visual Studio project 5 years ago
  Sam Lantinga 7bf6c887c7 Fixed the location of controller_type.h in the Visual Studio project 5 years ago
  Ozkan Sezer 9530ccba0f SDL_endian.h: Use endian.h for OpenBSD. 5 years ago
  Ozkan Sezer 7c7801f166 Fix typo with __MIPSEB__ preprocessor check (bug #4836.) 5 years ago
  Ryan C. Gordon 9ececeeaa4 cpuinfo: Use a better default alignment value (thanks, Simon!). 5 years ago
  Sam Lantinga cdc7181e6d Don't try to use the Xbox HID protocol with the NVIDIA Shield controllers 5 years ago
  Sylvain Becker 336a75491e remove warning prototype SDL_ExitProcess() 5 years ago
  Ozkan Sezer 9c14c789ad updated includes for _exit() 5 years ago
  Sylvain Becker 24bee6e5e2 Add internal function SDL_EGL_GetVersion() 5 years ago
  Sam Lantinga b060b2eadd Fixed whitespace 5 years ago
  Sylvain Becker 412ab7e1aa Fixed bug 4829 - Sensor events incorrectly disabled 5 years ago