Historique des commits

Auteur SHA1 Message Date
  Alex Szpakowski 872936a485 metal: Fix an incorrect division. il y a 6 ans
  Alex Szpakowski 4a58722b9f metal: SDL_RenderFillRects uses one draw call per 16k rectangles (within the given FillRects call), instead of one draw call per rectangle. Reduces CPU usage when drawing many rectangles. il y a 6 ans
  Sebastian Krzyszkowiak 5f98051457 wayland: ask xdg-decoration protocol extension to use server-side decorations if possible. il y a 6 ans
  Ozkan Sezer 14e389eadc minor update to Makefile.os2, added a test/Makefile.os2. il y a 6 ans
  Sam Lantinga 5c5ba0e331 Fixed bug 4394 - Crash in SDL_PumpEvents() after SDL_DestroyWindow() il y a 6 ans
  Sam Lantinga ac15de18bd Fixed bug 4392 - SDL_cpuinfo.h breaks compilation with C bool type il y a 6 ans
  Sam Lantinga b73703b9c6 Fixed bug 4391 - hid_enumerate() sometimes causes game to freeze for a few seconds il y a 6 ans
  Ozkan Sezer d3fa42b8c4 os/2 bits for SDL_malloc.c -- from libffi il y a 6 ans
  Ozkan Sezer 1a02403ea7 libm: Watcom defines huge=__huge: undefine it to fix build using Watcom. il y a 6 ans
  Ozkan Sezer ed8413c937 Makefile.os2: build libm as a static lib and add it to linkage. il y a 6 ans
  Ryan C. Gordon 457e58c40b opengles: Fixed compiler warnings. il y a 6 ans
  Sam Lantinga 9719f89db2 Back out change initializing renderer blend mode incorrectly. il y a 6 ans
  Ryan C. Gordon fde7592ada direct3d11: Fixed missing rendering of solid primitives. il y a 6 ans
  Ryan C. Gordon 782f1685ff Fixed a few compiler warnings. il y a 6 ans
  Sam Lantinga 29e15ce62d The default draw blendmode is SDL_BLENDMODE_NONE il y a 6 ans
  Sylvain Beucler 1f6bd95110 Emscripten: make CloseAudio actually close audio il y a 6 ans
  Ozkan Sezer 43d47f6b24 fix permissions il y a 6 ans
  Ryan C. Gordon 9262c0de9b software: fix blits with color mods that change during a command queue run. il y a 6 ans
  Sam Lantinga 2e348c1f59 Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick il y a 6 ans
  Sam Lantinga 1a4c0d4e17 Fixed bug 4377 - SDL_PIXELFORMAT enum is anonymous, which prevents its use in a templated function il y a 6 ans
  Sam Lantinga b815ad56fc Fixed bug 4366 - Compile throws a warning on RPI (Raspbian Stretch) il y a 6 ans
  Sam Lantinga 5e1531944c Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9 il y a 6 ans
  Alex Szpakowski c525ff354d cocoa: fix building with the macOS 10.7 SDK (thanks Riccardo!) il y a 6 ans
  Alex Szpakowski 5029d50ea8 Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id). il y a 6 ans
  Sam Lantinga 2196e5765c Used confflags +=, so each option can be enabled individually, if desired il y a 6 ans
  Sam Lantinga 44c5d803ba The Debian maintainers aren't using these rules, so enable dynamic loading of shared libraries by default for the Steam Linux Runtime il y a 6 ans
  Sam Lantinga 9665a50891 Added Vulkan headers version 1.1.91 il y a 6 ans
  Sebastian Krzyszkowiak 48917e0e70 wayland: fix resizing and fullscreen toggling il y a 6 ans
  Ozkan Sezer ed694ec61f close_code.h: #error if included without matching begin_code.h il y a 6 ans
  Ozkan Sezer a60751b7a7 fix bug #4362 - SDL_syswm.h with SDL_PROTOTYPES_ONLY broken in C++ mode il y a 6 ans