Commit Verlauf

Autor SHA1 Nachricht Datum
  Ozkan Sezer 87f0900701 SDL_LowerSoftStretchLinear: assign result from scale_mat() to ret. vor 4 Jahren
  Sam Lantinga 24d6fda2c3 Fixed bug 3816 - asm code in video/SDL_stretch.c vor 4 Jahren
  Sam Lantinga d81eaf8da5 Added explicit case from Uint8 to int before subtracting offset vor 4 Jahren
  Sam Lantinga bec9d740ec Fixed compile warning vor 4 Jahren
  Sam Lantinga a4db44fa71 The Sharkoon Skiller SGH2 headset hangs in DirectInput enumeration, so avoid it here just in case. vor 4 Jahren
  Sam Lantinga 06ad887f44 Fixed bug 3816 - asm code in video/SDL_stretch.c vor 4 Jahren
  Sam Lantinga 1e5f0073c6 Fixed building with mingw64 vor 4 Jahren
  Sylvain Becker 70b353d1a5 SDL_Update{YUV,NV}Texture: also intersect rect with texture dimension vor 4 Jahren
  Sylvain Becker 13626c3681 SDL_UpdateTexture: intersect update rect with texture dimension vor 4 Jahren
  Sylvain Becker 5e3cf0d1f4 SDL_SoftStretch: disable asm path if mprotect isn't available (see bug #3816) vor 4 Jahren
  Cameron Gutman 6b057c6783 Expose separate keyboard and mouse grab support vor 4 Jahren
  Sylvain Becker ff827fc767 SDL_SoftStretch: re-enable USE_ASM_STRETCH path for gcc >= 4.6 vor 4 Jahren
  Cameron Gutman a1d288bea1 DirectFB: Split input grab handling into keyboard and mouse parts vor 4 Jahren
  Sam Lantinga de85d61256 Fixed bug 5497 - SDL_COMPOSE_ERROR is wrong vor 4 Jahren
  Sam Lantinga de1c19b3f5 Fixed bug 5481 - iOS-specific main sources not used for CMake build. vor 4 Jahren
  Sam Lantinga ac72a2ba8e Fixed bug 5493 - Hint to let the user opt out of having Switch controllers' Home button lit when opened vor 4 Jahren
  Sam Lantinga f23022ef97 Removed non-functional window grab implementations vor 4 Jahren
  Cameron Gutman a0d3c6c63c Rename SetWindowGrab() to SetWindowMouseGrab() vor 4 Jahren
  Cameron Gutman d133a5f6f7 wayland: cancel key repeat when keyboard focus is lost vor 4 Jahren
  Cameron Gutman 2793c9cfb0 Fix grabbing Alt+Tab and Alt+Esc on Windows 7 vor 4 Jahren
  Cameron Gutman e1f73e642b Refactor keyboard grab to be managed by the video core vor 4 Jahren
  Sylvain Becker f40551c5f6 GLES2 SDL_Renderer: remove old ZUNE_HD defines and simplify shader cache vor 4 Jahren
  Ozkan Sezer aa4a6b0b88 better check for clock_gettime_nsec_np() -- cf. bug #5467. vor 4 Jahren
  Ozkan Sezer d327bbfbfd CMakeLists.txt: fix check_symbol_exists() for clock_gettime_nsec_np vor 4 Jahren
  Ozkan Sezer b852590ba5 minor clean-up in SDL_os2audio.c vor 4 Jahren
  Brandon DeRosier 141f441633 fix build failure due to -Werror=declaration-after-statement (bug #5500) vor 4 Jahren
  Manuel Alfayate Corchete 8e1005f8b0 [KMS/DRM] Bugfix for #5489: Non-FULLSCREEN windows incorrecty use videomode changing to look fullscreen. vor 4 Jahren
  Ethan Lee e787282ba8 Implement Wayland_SetWindowResizable vor 4 Jahren
  Sam Lantinga 360e04dd23 Added Stadia controller source file to Visual Studio and Xcode projects vor 4 Jahren
  Simon McVittie c16cfc0e92 waylandtouch: Don't export interface structs vor 4 Jahren