Histórico de Commits

Autor SHA1 Mensagem Data
  Sam Lantinga 984d0fc40b Fixed bug 2683 - Raspberry PI support using CMake há 10 anos atrás
  Sam Lantinga 8272ed1819 Fixed bug 2687 - SDL_BlitScaled does not handle clipping correctly há 10 anos atrás
  Sam Lantinga 4e7db78ed9 Added SDL_round(), contributed by Benoit Pierre - thanks! há 10 anos atrás
  Sam Lantinga d673d8c389 Fixed bugs 2677 and 2625, made it possible to lock render targets in D3D há 10 anos atrás
  Sam Lantinga 384c204761 Fixed building on Windows with CMake há 10 anos atrás
  Ryan C. Gordon d72c61d8c7 Haptic: Add some missing haptic types to test, and fix wrong array-sizes. há 10 anos atrás
  Ryan C. Gordon e2bbc17d11 Haptic: Fix clamping bugs on Windows, by using the Darwin haptics code. há 10 anos atrás
  Ryan C. Gordon 57db27909b Haptic: Fix the saturation and deadband parameters' available range. há 10 anos atrás
  Ryan C. Gordon a2622ce6e0 Haptic: Explicitly avoid floating point arithmetic if it's not needed. há 10 anos atrás
  Ryan C. Gordon 1db581b4ca Haptic: DInput's POLAR direction actually matches Linux's direction. há 10 anos atrás
  Ryan C. Gordon 3e27013b98 Haptic: Don't interpret a direction of polar 35999 as "unsupported type". há 10 anos atrás
  Philipp Wiesemann 6d9dbf5e1e Fixed markdown formatting in READMEs. há 10 anos atrás
  Philipp Wiesemann c5aa0d8081 Updated README. há 10 anos atrás
  Philipp Wiesemann e0eb6714cc Fixed enumeration in README. há 10 anos atrás
  Sam Lantinga c6a2382c66 Take advantage of GL_ARB_texture_non_power_of_two when it's available há 10 anos atrás
  Philipp Wiesemann 2c1faa40eb Fixed warnings about unused local variables. há 10 anos atrás
  Philipp Wiesemann 197a7cae5f Fixed warning about implicit boxing to Java Object. há 10 anos atrás
  Philipp Wiesemann cfaa99bb56 Fixed doxygen warnings and markdown formatting. há 10 anos atrás
  Sam Lantinga 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() há 10 anos atrás
  Sam Lantinga 4fe43f408b Added an entry for the new Steam controller XInput emulation mode há 10 anos atrás
  Philipp Wiesemann a9d4a6b81a Fixed typo in source comment. há 10 anos atrás
  Philipp Wiesemann a02521492f Added javadoc comment for consistency. há 10 anos atrás
  Philipp Wiesemann 53cf64b09d Fixed doxygen warning and markdown formatting. há 10 anos atrás
  Philipp Wiesemann b33d2b7371 Updated README name in header. há 10 anos atrás
  Philipp Wiesemann 09dc9f8b20 Removed 42 from README. há 10 anos atrás
  David Ludwig ff5caa1721 WinRT build fix for ARM platforms há 10 anos atrás
  Sam Lantinga 6fef39d6b8 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers há 10 anos atrás
  Sam Lantinga 6299daecba The OpenGL context returned by the UIKit backend is now an actual OpenGL context instead of the OpenGL view we created. há 10 anos atrás
  Sam Lantinga 2eb7563e35 Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested. há 10 anos atrás
  Alfred Reynolds 87b8c8d108 SDL - when raising the window under OSX also force the app to activate. This fixes a fullscreen window on a separate space not coming front when raisewindow is called. há 10 anos atrás