Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga 9e194c1a1d Added BT.601/SMPTE240 to the color primaries conversion matrices il y a 1 an
  Sam Lantinga fb823fbe95 Make sure we're actually using the HDR10 colorspace before using that shader il y a 1 an
  pastdue 7b74e2eeb8 Emscripten_SetWindowFullscreen: Fix crash due to uninitialized EmscriptenFullscreenStrategy members il y a 1 an
  SDL Wiki Bot ed86cec07f Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga 985da79d73 Use a more concise representation of YUV -> RGB conversion il y a 1 an
  Sam Lantinga 8afba41aef Added support for HDR10 video on Apple platforms il y a 1 an
  Sam Lantinga 2039c46d2c Added support for creating an SDL texture from a CVPixelBufferRef il y a 1 an
  Sam Lantinga c79462dc50 Fixed Xcode build warnings il y a 1 an
  Sam Lantinga ba074acad4 Implemented scRGB colorspace and HDR support on macOS il y a 1 an
  SDL Wiki Bot 451dc41427 Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga 30e176d6ba Added HDR display properties and related event il y a 1 an
  Sam Lantinga d4caef5b89 Generalize SDR white level handling into a color scale il y a 1 an
  meyraud705 82d89ff4fb Fix memory leak in SDL_UpdateSteamVirtualGamepadInfo() il y a 1 an
  Sam Lantinga b05ea8e04e Updated direct3d12 renderer with HDR10 and SDR whitelevel support il y a 1 an
  Sam Lantinga c3e4481d56 Use a reasonable default for unspecified YUV colorspace il y a 1 an
  Sam Lantinga 240158f3e8 Scale SDR content to SDR whitelevel when HDR is enabled il y a 1 an
  Sam Lantinga e97b2061b4 Converted shader headers to UNIX line endings il y a 1 an
  Sam Lantinga e98e5abd2a Added batch file to create D3D12 shaders il y a 1 an
  Sam Lantinga 809f02e89e SDL_ReadSurfacePixel() now supports large pixel formats il y a 1 an
  Sam Lantinga 9755e490c0 Workaround for crash at shutdown in testffmpeg il y a 1 an
  Sam Lantinga e74171b1ae Added support for HDR10 video playback on direct3d11 il y a 1 an
  meyraud705 f85535b4b6 Use functions from SDL instead of libc il y a 1 an
  SDL Wiki Bot a6374123c7 Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga 548b382fd9 Fixed slow startup time when using the direct3d12 renderer il y a 1 an
  Sam Lantinga dab77fe29b Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers il y a 1 an
  Sam Lantinga ec322bee1c Fixed testyuv help message il y a 1 an
  Sam Lantinga 327b976bc4 SDL_COLORSPACE_JPEG is the default YUV colorspace il y a 1 an
  Sam Lantinga 5b8e5f8b9f Fixed accidental changing of All to Allu in previous commit (thanks @zturtleman!) il y a 1 an
  Omar Rashwan 67bbf20add Null check SDL_DBusContext pointer il y a 1 an
  Sam Lantinga 2ad4646a24 Don't release currentOffscreenRenderTargetView, we don't have a reference to it il y a 1 an