Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga a2e77a2470 Added tag release-2.0.3 for changeset 9ac15210f445 il y a 11 ans
  Sam Lantinga adddf26964 Added a patch note for 2.0.3 il y a 11 ans
  Sam Lantinga 56b40ce046 Fixed bug 2450 - Crosscompiling for Win32 with MinGW fails due to WM_UNICHAR undeclared il y a 11 ans
  Sam Lantinga 9245c93044 Only show the window if it's supposed to be shown. il y a 11 ans
  Ryan C. Gordon c663d731f1 Mac: Make sure window is still showing when we exit a fullscreen space. il y a 11 ans
  David Ludwig f25ee50b03 Fixed broken rotation detection routines on WinRT il y a 11 ans
  David Ludwig 5281f9f1ea Fixed a crash on Windows Phone 8 that occurred after rotating a device il y a 11 ans
  David Ludwig 205266fa03 Fixed a build error when including WinRT's SDLmain file directly in an app il y a 11 ans
  Sam Lantinga 26e8e387e1 Fixed Mac OS X window level when leaving fullscreen mode il y a 11 ans
  David Ludwig 2216ab93dc Added a missing file related to WinRT power management/reporting. il y a 11 ans
  Sam Lantinga f9a5896819 Added missing copyright notices il y a 11 ans
  Sam Lantinga ed02f61da1 Fixed the copyright date on files contributed by David Ludwig il y a 11 ans
  Sam Lantinga 7124034ba9 Windows XP toolchain fix from Bruce Dawson: il y a 11 ans
  David Ludwig 646cdedb18 Fixed line endings (CRLF to LF) in WinRT source code il y a 11 ans
  David Ludwig 4cd5ed7ba2 Merged various WinRT build fixes il y a 11 ans
  David Ludwig b68b6e23d1 Fixed various build and runtime errors when using WinRT with VS2012. il y a 11 ans
  Sam Lantinga c515b79423 Updated framework version to match dylib version. il y a 11 ans
  Sam Lantinga 641ba09975 Fixed compiling Windows RT code on Visual Studio 2013 il y a 11 ans
  David Ludwig 36e7c8d92d Fixed compiler errors in the D3D11 renderer when building for WinRT il y a 11 ans
  David Ludwig ce3c5b842f Made VS2012 build the D3D11 renderer il y a 11 ans
  Ryan C. Gordon b2fcdfca71 Disable Wayland/Mir again for 2.0.3; it's a quick, brown-paper-bag release. il y a 11 ans
  Andreas Schiffler 7a36070a95 Fix bug/add test coverage for SDLTest_GenerateRunSeed helper; improve test harness adding output of repro steps for failures; improve negative test for SDL_GetError/SDL_SetError il y a 11 ans
  Sam Lantinga b677d1d883 Fixed Mac OS X OpenGL context creation to match other backends, where we only care about the actual version we request if it's 3.0 or newer or a special profile context. il y a 11 ans
  Sam Lantinga e99dc1f1bd Fixed binary compatibility with the new Windows RT support il y a 11 ans
  Sam Lantinga 7d98754a72 Temporarily disabled the D3D11 renderer so we can get a build. il y a 11 ans
  Sam Lantinga 28398109a1 Fixed regression causing the renderer to recreate its window since it's not getting an OpenGL 2.1 context anymore. il y a 11 ans
  David Ludwig e8eb142748 build fixes for most WinRT-related files il y a 11 ans
  Sam Lantinga 2c558ca24d Fixed D3D9 initialization on Windows 8, which doesn't have D3DX il y a 11 ans
  Sam Lantinga 9c2fb684af Implemented fullscreen <-> windowed transition on Windows 8 il y a 11 ans
  Sam Lantinga 7e8b25534d Fixed line endings il y a 11 ans