Commit History

Autor SHA1 Mensaxe Data
  Brandon Schaefer b0502ce831 Re-enable Mir/Wayland support now that 2.0.3 has been released. %!s(int64=11) %!d(string=hai) anos
  David Ludwig a99bf4d705 WinRT: Call IDXGIDevice3::Trim before app-suspend, as required on Windows 8.1 %!s(int64=11) %!d(string=hai) anos
  David Ludwig cbf718461c WinRT: Line ending fixes (CRLF to LF) %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 22a7dd0be8 Fixes #2456, controllermap's undo does not work correctly (by Bogdan Marinov) %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 1f92c9dcac Emit SDL_RENDER_DEVICE_RESET on Android when the GLES context is recreated %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon dd81dad1ad Added an assert to help static analyzer. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 26823b1bb4 Added an event SDL_RENDER_DEVICE_RESET, which is triggered on Direct3D 11 when the device has been lost and all textures need to be recreated. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 25919bf252 Fixed warning on Mac OS X %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 3317e4340d Fixing Alt-Enter handling, submitted by Nader Golbaz %!s(int64=11) %!d(string=hai) anos
  David Ludwig 119dff5546 WinRT: Implemented SDL_ShowMessageBox for Windows 8.x/RT hosts %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 6ab50a5e2e Tossed in some SDL_asserts to make static analyzer happier. %!s(int64=11) %!d(string=hai) anos
  David Ludwig 46a80b04d8 D3D11: Fixed a crash after a GPU device-reset on Win32 %!s(int64=11) %!d(string=hai) anos
  David Ludwig 6ce684e92b D3D11: Added code to handle GPU-device-removed scenarios %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga c3d1037665 Better keyboard detection when some of the keys are remapped, thanks to Lewis Wall %!s(int64=11) %!d(string=hai) anos
  David Ludwig c2243092d7 WinRT: Miscellaneous app-backgrounding/restoring event fixes and additions %!s(int64=11) %!d(string=hai) anos
  David Ludwig 50ee99ecb2 WinRT: Made app-backgrounded events get sent at separate, distinct times. %!s(int64=11) %!d(string=hai) anos
  David Ludwig 823bf72130 WinRT globals cleanup: Removed WINRT_GlobalSDLVideoDevice %!s(int64=11) %!d(string=hai) anos
  David Ludwig b51a3206c8 WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon cc52939853 Static analysis fix: more cleanups of unused variables, etc, in blitters. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 7bf36abfc0 Static analysis fix: more dead stores. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon ba4b3aa944 Patched to compile on C89 compilers, removed more streamer code. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon e177b1cc49 Static analysis fix: clean up unused variables and dead stores in blitters. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 6d6fba4b0a #ifdef'd out the audio streamer code. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon a43dbfad0d Static analysis fix: Removed unused variable. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 3aae0ed2c5 Static analysis fix: uninitialized data. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon d7a253b5ec Static analysis fix: uninitialized data. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 93ba5bd899 Static analysis fix: uninitialized value. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon a25bd63cc5 Static analysis fix: leaking Objective-C object. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 84b919a2a7 Static analysis fix: dereference of a NULL pointer. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon b99a6253da Static analysis fix: let clang know _this->displays isn't NULL. %!s(int64=11) %!d(string=hai) anos