Sam Lantinga
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b07f8e987b
Fixed checking the return values of SDL_AddBasicVideoDisplay() and SDL_AddVideoDisplay()
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2 years ago |
Sam Lantinga
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1ffc09c6e6
Changed SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED to be the same value as SDL_EVENT_WINDOW_SIZE_CHANGED so SDL2 applications continue to work as expected.
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2 years ago |
Sam Lantinga
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de766fdcd7
Fixed Haiku build
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2 years ago |
SDL Wiki Bot
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87af6c0019
Sync SDL3 wiki -> header
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2 years ago |
Sam Lantinga
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22c69bccdf
Displays are now referenced by instance ID instead of index
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2 years ago |
Anonymous Maarten
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758c0dd6d8
Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)
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2 years ago |
Sylvain
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413376cdb3
migration: replace SDL_DisplayMode w and h by screen_w and screen_h
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2 years ago |
Frank Praznik
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e22f5ed7d3
wayland: Check that all required dynamic symbols have been successfully resolved at init time
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2 years ago |
Sasha Szpakowski
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90795291e4
Remove SDL_GL/Metal/Vulkan_GetDrawableSize().
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2 years ago |
Sasha Szpakowski
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0d0a34f79f
iOS: fix the desktop display mode's display scale property.
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2 years ago |
Frank Praznik
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a67b441a10
wayland: Send a pixel sized change event when the drawable size changes
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2 years ago |
Aaron Barany
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4667d65f77
Fixes for building on Mac with OpenGL disabled.
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2 years ago |
Sam Lantinga
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df7639f100
Call SDL_OnWindow* handlers after the event has been delivered
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2 years ago |
Sam Lantinga
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432af82a88
Don't deliver window events while it's being destroyed
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2 years ago |
Sam Lantinga
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bf4095359c
Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
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2 years ago |
Sasha Szpakowski
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af0ec13fc3
iOS: fix display modes to have accurate pixel sizes and screen scales.
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2 years ago |
SDL Wiki Bot
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8814bedc3b
Sync SDL3 wiki -> header
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2 years ago |
Sam Lantinga
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31f464153d
SDL_WINDOW_INPUT_GRABBED has been renamed SDL_WINDOW_MOUSE_GRABBED
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2 years ago |
Sam Lantinga
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e83c54f271
SDL_WINDOW_FULLSCREEN and SDL_WINDOW_FULLSCREEN_DESKTOP are now distinct flags
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2 years ago |
Sasha Szpakowski
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67037f064b
macOS: remove obsolete 10.7 and 10.8-specific code.
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2 years ago |
Sasha Szpakowski
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d293145ec9
macOS: include @1x display modes with the same point-size as @2x modes
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2 years ago |
Frank Praznik
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ba74e76e56
wayland: Correct mode values to use pixels instead of screen units
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2 years ago |
Sam Lantinga
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0229091f37
Fixed build
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2 years ago |
Sam Lantinga
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24fec13ac1
Add full high DPI information to SDL_DisplayMode
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2 years ago |
Sylvain
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b23d20cd4d
Android: display_mode scale: cast to do a float division
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2 years ago |
Frank Praznik
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fc5f363ff7
video: Send the new fullscreen size in screen coordinates
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2 years ago |
Sam Lantinga
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c2d79cb411
Verify that clear ignores the viewport and test a logical size that isn't the same aspect ratio as the window
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2 years ago |
Sam Lantinga
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d9b53399fe
Added an SDL render logical size test
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2 years ago |
Sam Lantinga
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c708ddd66f
Added a SDL render viewport test
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2 years ago |
Sam Lantinga
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1c83c1fadd
Fixed build warnings in Xcode
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2 years ago |