Daniel Gibson
|
b1b3bd654d
Port PS2 SDL_main to header-only + SDL_RunApp()
|
2 rokov pred |
Daniel Gibson
|
544f2c7982
Port ngage to header-only SDL_main + SDL_RunApp()
|
2 rokov pred |
Daniel Gibson
|
7bfc41db3c
Unify all the SDL_*RunApp() functions into just SDL_RunApp()
|
2 rokov pred |
Daniel Gibson
|
1de559248e
PortNintendo 3DS SDL_main to header-only + SDL_N3DSRunApp()
|
2 rokov pred |
Daniel Gibson
|
2aee3e654d
Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/
|
2 rokov pred |
Daniel Gibson
|
28b93451dc
Make WinRT's SDL_main header-only
|
2 rokov pred |
Daniel Gibson
|
8e0693c982
Make iOS/tvOS (uikit) SDL_main header-only
|
2 rokov pred |
Daniel Gibson
|
28ecbbf0b5
Make GDK's SDL_main header-only
|
2 rokov pred |
Daniel Gibson
|
2d0eaea1cc
Add missing SDL_main.h includes to remaining libSDLmain implementations
|
2 rokov pred |
Daniel Gibson
|
22e22ba196
Add SDL_main.h includes to tests
|
2 rokov pred |
Daniel Gibson
|
ca2fe7be1a
Implement SDL_main as header-only lib for Win32
|
2 rokov pred |
Sylvain
|
ffaf451558
testime.c: fix wrong {} in switch
|
2 rokov pred |
Sylvain
|
ff3f4236f2
testime.c: add valid cast, since the variable as been tested non negative before
|
2 rokov pred |
Sylvain
|
48955cce0e
test/testime.c: put back size_t
|
2 rokov pred |
Sylvain
|
deba9f4b8b
testime.c: fix various warnings + test error code from SDL_RWread, changing bytesRead to Sint64 (thanks Ozkan) see #6818
|
2 rokov pred |
Sylvain Becker
|
1e6d4649c0
fixed build rwops (#6818)
|
2 rokov pred |
Ryan C. Gordon
|
c637031294
rwops: Fixed another Windows build failure.
|
2 rokov pred |
Ryan C. Gordon
|
4075748e41
rwops: Removed unused variable in Windows-specific code.
|
2 rokov pred |
Brian Kirkpatrick
|
e35730ac54
fixed const error when compiling for mutated total_need value in SDL_rwops.c
|
2 rokov pred |
Ryan C. Gordon
|
83559503c4
test: patched to compile.
|
2 rokov pred |
Sam Lantinga
|
980208b814
Fixed crash in SDL_PrivateGameControllerRefreshMapping()
|
2 rokov pred |
Ryan C. Gordon
|
72c1f73bc5
rwops: Make read and write work like POSIX, not stdio.
|
2 rokov pred |
Frank Praznik
|
e9a9afaded
wayland: Look up pressed keys via keycodes instead of scancodes on keyboard entry
|
2 rokov pred |
Sam Lantinga
|
3a940ba8ee
Updated gendynapi.py to handle thread-safety annotations
|
2 rokov pred |
Sam Lantinga
|
5c29b58e95
Added support for clang thread-safety analysis
|
2 rokov pred |
Sylvain Becker
|
02493579b5
DBus: add a reference to the connection
|
2 rokov pred |
Sylvain Becker
|
e0ee9fa80c
Fix build (#6808)
|
2 rokov pred |
Ryan C. Gordon
|
5a2d0b69c8
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
|
2 rokov pred |
Ozkan Sezer
|
1230a8fde8
fix (hopefully) MSVC builds after gesture removal.
|
2 rokov pred |
Ryan C. Gordon
|
a76053352c
gesture: Removed the gesture API from SDL3.
|
2 rokov pred |