Histórico de Commits

Autor SHA1 Mensagem Data
  Sam Lantinga c0019b7f49 Fixed bug 3871 - Touch events are not normalised on X11 há 7 anos atrás
  Sam Lantinga b53c35df43 Fixed size in realloc há 7 anos atrás
  Ryan C. Gordon 5e5f2290f2 audio: Turns out the accumulation errors sound better. :/ há 7 anos atrás
  Ryan C. Gordon 9bd2c6b491 audio: Moved the resampler state up to double precision. há 7 anos atrás
  Ryan C. Gordon b2f5123b65 audio: calculate resampling time directly, don't increment (thanks, Eric!). há 7 anos atrás
  Ryan C. Gordon 763c387149 audio: clamp resampler interpolation values to prevent buffer overflow. há 7 anos atrás
  Ryan C. Gordon 0085f917e0 audio: Moved unchanging variable out of loop. há 7 anos atrás
  Ryan C. Gordon cb8bf6bbaf audio: Make sure audio stream resampling doesn't overflow buffers. há 7 anos atrás
  Ryan C. Gordon 459e2b0bbe audio: Fixed check for minimum audio stream put size. há 7 anos atrás
  Sam Lantinga 0e495e83dd Updated WhatsNew.txt for 2.0.7 changes há 7 anos atrás
  Sam Lantinga 8446d4a05a Changed overlapping memcpy to memmove há 7 anos atrás
  Sam Lantinga eb9e6938cc Fixed potentially calling a callback after it has been removed (and userdata possibly deleted) há 7 anos atrás
  Ryan C. Gordon 903ff6414e audio: SDL_ResampleCVT() should use memmove instead of memcpy. há 7 anos atrás
  Ryan C. Gordon 42fff7ce2b audio: Don't stack-allocate resampler padding. há 7 anos atrás
  Sam Lantinga b647bd0692 The event filter and event watch functions are now thread-safe há 7 anos atrás
  Ryan C. Gordon 37d89aa10f audio: reworked audio streams to have right-hand resampling padding available. há 7 anos atrás
  Ryan C. Gordon 28149e11c8 Added SDL_PeekIntoDataQueue(). há 7 anos atrás
  Sam Lantinga d90fce3c9e Exposed the joystick locking functions for multi-threaded access to the joystick API há 7 anos atrás
  Sam Lantinga 2657dfae49 Fixed crash in SDL_IsGameController() on Windows if called when a controller is being removed há 7 anos atrás
  Sam Lantinga b120fb879a Fixed bug 3865 - [PATCH] Support for GreenAsia Inc. PSX to USB converter as SDL_GameController há 7 anos atrás
  Sam Lantinga d2a2b0c139 Fixed bug 3857 - SDL_ConvertPixels misses YUV conversions há 7 anos atrás
  Sam Lantinga 1bfe6d6026 Fixed restoring window size when coming out of fullscreen desktop mode. há 7 anos atrás
  Sam Lantinga e9652b1987 Fixed bug 3857 - SDL_ConvertPixels misses YUV conversions há 7 anos atrás
  Sam Lantinga 827e985041 Fixed bug 3862 - Install is broken when adding SDL2 to an existing CMake project há 7 anos atrás
  Sam Lantinga d9e1036e0f Fixed potential overflow in surface allocation (thanks Yves!) há 7 anos atrás
  Sam Lantinga 312da2623a Fixed bug 3854 - arguments to dbus_type_is_basic() were incorrect há 7 anos atrás
  Brandon Schaefer db20e71d54 Fixed bug 3855 - Memory leak in SDL_FreeSurface há 7 anos atrás
  Brandon Schaefer e564da78b7 revert files I didnt mean to commit! há 7 anos atrás
  Brandon Schaefer e27f12e0da wayland: Fix bug 3814 -Wmissing-field-initializers há 7 anos atrás
  Sam Lantinga aad58c622c Fixed bug 3852 - SDL_FreeSurface deallocates surface->map even if the surface is not yet freed há 7 anos atrás