Sam Lantinga
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d23d9c88e5
Fixed bug 2421 - SDL_RenderCopyEx off by one when rotating by 90 and -90
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10 years ago |
Sam Lantinga
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ef39d1d1ff
Updated configure after removing pthread spinlock support
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10 years ago |
Sam Lantinga
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8077bf3d10
Fixed bug 2618 - incomplete pthread-based lock support should be removed
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10 years ago |
Sam Lantinga
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0c8e33764c
Fixed bug 2628 - invalidate surface->map in SDL_SurfacePalette()
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10 years ago |
Andreas Schiffler
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97bdefe2ab
Enable 2 disabled audio tests (since bug 1396 is fixed and they pass now)
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10 years ago |
Sam Lantinga
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cd8f63f280
Hopefully fixed Cygwin build
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10 years ago |
Sam Lantinga
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a2d5dd0234
Removed useless assert
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10 years ago |
Sam Lantinga
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fc4e798d79
Fixed bug 2631 - Mac: minor code cleanup
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10 years ago |
Sam Lantinga
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febc47976b
SDL_SYS_IsXInputGamepad_DeviceIndex() is only available if SDL_JOYSTICK_XINPUT is true.
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10 years ago |
Sam Lantinga
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c1d29725a8
Fixed indentation for pnacl configuration
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10 years ago |
Sam Lantinga
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7187b74cf4
Fixed compiler warnings on iOS
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10 years ago |
Sam Lantinga
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017c5dc381
Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion
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10 years ago |
Sam Lantinga
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de1b22e74e
Fixed compiler warning
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10 years ago |
Sam Lantinga
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73cb234b5c
Fixed compiler warning on Mac OS X
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10 years ago |
Shawn Walker
|
c5812c5511
2620 solaris port missing atomics if not using gcc
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10 years ago |
Sam Lantinga
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d44f392265
Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context
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10 years ago |
Alex Baines
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1c6cd67819
Call dbus_shutdown to make valgrind happy.
|
10 years ago |
Sam Lantinga
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1ee96bb994
Fixed mingw64 build and warnings
|
10 years ago |
Andreas Schiffler
|
ac112e5f09
Fix option for forced run of disabled tests in test harness
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10 years ago |
Sam Lantinga
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9b1b74e6c0
Fixed haptic refcount bug (thanks David Ludwig!)
|
10 years ago |
David Ludwig
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cf4ff728a0
Made the latest XInput + Haptic changes compile and run on WinRT
|
10 years ago |
Sam Lantinga
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b79e7f32cc
Split the XInput and DirectInput code so Windows RT can use the existing XInput support.
|
10 years ago |
Gabriel Jacobo
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5a3c553d0a
Maybe fixes bug #2291 (red tinted screen on some Samsung Android devices)
|
10 years ago |
Alfred Reynolds
|
321af03ff9
add a comment to SDL_InitSubSystem explaining its refcounting behavior
|
10 years ago |
Alfred Reynolds
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2748e28230
The YUV offset is 16 / 255, not 16 / 256
|
10 years ago |
J?rgen P. Tjern?
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744d4f02e6
Apply WIN32_LEAN_AND_MEAN redefine fix to SDL_syswm.h too.
|
10 years ago |
Sam Lantinga
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610225b451
Fixed null terminating the X11 error string
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10 years ago |
Gabriel Jacobo
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765894e3cd
Better fix to support EGL_KHR_create_context and not fail to build on Android
|
10 years ago |
Gabriel Jacobo
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9dc2614e7d
Another fix to prevent dereferencing a null window pointer in SDL_mouse.c
|
10 years ago |
Gabriel Jacobo
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a9bb889864
Disable desktop OpenGL for EGL under Android
|
10 years ago |