Commit History

Author SHA1 Message Date
  Sam Lantinga d58bec72a0 Fixed Joy-Con gyro axes in mini-gamepad mode 2 years ago
  Shawn Hoffman 5aa438e80a WGI: fix interop with applications that have their own WGI code 2 years ago
  Sam Lantinga ada55c690d Fixed Joy-Con type detection for the Nintendo Joy-Con Charging Grip 2 years ago
  Ryan C. Gordon a35cff634b Sync wiki -> headers. 2 years ago
  Sam Lantinga a547c185ce Fixed crash if uevent info isn't available 2 years ago
  Sam Lantinga 7530bd74b3 Fix right, bottom computation in `SDL_GetClosestPointOnRect` which should be exclusive, not inclusive 2 years ago
  Sam Lantinga 98bac00dcc Add `SDL_GetPointDisplayIndex` and `SDL_GetRectDisplayIndex` and re-implement `SDL_GetWindowDisplayIndex` in terms of `SDL_GetRectDisplayIndex` 2 years ago
  Francisco Javier Trujillo Mata 20f9a1b8a4 Implement SetTextureScaleMode 2 years ago
  Sam Lantinga 47ebf0087a Fixed shadow variable warning 2 years ago
  Francisco Javier Trujillo Mata d355ea9981 Add a way to avoid IOP reset 2 years ago
  Francisco Javier Trujillo Mata c5fe234d53 Improve SDL main adding usb drivers 2 years ago
  Francisco Javier Trujillo Mata 0a307628e6 Fix wrong mapping in some ps2 controller keys 2 years ago
  Aaron Barany 3f19e36d12 Disable declaration-after-statement warning on Android 2 years ago
  Adam Butcher 0bcbdfe2bd video: dummy: Support evdev psuedo-device with no video. 2 years ago
  Sam Lantinga 8f05b4f833 Fixed iOS/tvOS build 2 years ago
  Sam Lantinga 878259722f Added SDL_GameControllerType enumeration for Nintendo Switch Joy-Con controllers 2 years ago
  Sam Lantinga 4f19421ed8 Fixed build 2 years ago
  Sam Lantinga 29265d0738 Use SDL_GetStringBoolean() to parse the hint value 2 years ago
  Adam Butcher 8f5932dc2e evdev: Support user-provided devices via SDL_EVDEV_DEVICES in non-udev mode. 2 years ago
  Pierre Wendling f790fc4fc0 Add contributing guidelines. 2 years ago
  Sam Lantinga 198d62d813 joystick: remove unused Xbox Controller Keyboard VID/PID. 2 years ago
  Sam Lantinga 2909f63743 Revert "Enable bitcode by default for iOS and tvOS builds" 2 years ago
  Frank Praznik dd2e318211 wayland: Use libdecor visibility toggle for hiding/showing the window 2 years ago
  Francisco Javier Trujillo Mata fbb440d167 Invalidate texture in the UnlockTextureMethod 2 years ago
  Sam Lantinga 52bf5b1de9 Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED to control whether the player LED is set on Nintendo Switch controllers 2 years ago
  Sam Lantinga f810dede16 Fixed comment so script processing works correctly 2 years ago
  SDL Wiki Bot bdaf9a92a6 Sync SDL wiki -> header 2 years ago
  Ryan C. Gordon f600364b8a wayland: Mark window as MOUSE_CAPTURE while a mouse button is down. 2 years ago
  Ryan C. Gordon e2452ede66 include: Added documentation to SDL_CaptureMouse about auto-capture. 2 years ago
  Ryan C. Gordon a6179e85c0 wayland: Don't double-free clipboard sources if ours gets cancelled. 2 years ago