Historique des commits

Auteur SHA1 Message Date
  Simon McVittie d5bbbd3f73 Avoid depending on libwayland 1.20 unnecessarily il y a 3 ans
  Ryan C. Gordon d597a9b431 x11: Minor cleanups and corrections in X11_ShowMessageBox. il y a 3 ans
  Sylvain 6c56193a2a Fixed bug #1650: X11 doesn't set KMOD_NUM and KMOD_CAPS to system state il y a 3 ans
  Kimplul 2398c43be2 add some Thrustmaster wheels il y a 3 ans
  Ryan C. Gordon 4fe7b2cbd1 static analysis: Fixed several complaints from codechecker. il y a 3 ans
  Ivan Epifanov eadc064e2c Vita: add native YUV textures support. il y a 3 ans
  Ivan Epifanov 0af2db6f29 Vita: support audio format fallback il y a 3 ans
  Frank Praznik 0dae35bf3d video: wayland: Use xdg-output for retrieving the desktop dimensions il y a 3 ans
  Florian "sp1rit"​ 9125b244e7 wayland: Basic support for zwp_tablet_*v2 protocol il y a 3 ans
  Ethan Lee 13337e17a5 wayland: The rest of the wayland-client 1.18 requirement... Git, please il y a 3 ans
  Ethan Lee f3ff0c568e wayland: Bump minimum requirement to wayland-client 1.18 or newer il y a 3 ans
  SDL Wiki Bot 2a4e0f8fd0 Sync wiki -> header il y a 3 ans
  Sylvain Becker c23a7ad38a Add SDL_RenderGetWindow() API to get the window associated with a renderer (#5440) il y a 3 ans
  Joao Paulo Magalhaes 57df1dfce6 Video: do not use hardcoded VIVANTE and VDK libraries il y a 3 ans
  Sylvain f5a980448e Android: add SetWindowResizable() implementation il y a 3 ans
  Sam Lantinga 006aafabcf Fixed freeing a constant string (thanks @gnrlwart) il y a 3 ans
  Ryan C. Gordon 8df045cc7d stdlib: just cast iconv()'s 2nd arg to void *. il y a 3 ans
  Charlie Birks 4b8d69a416 Avoid trying to use texture framebuffers on emscripten il y a 3 ans
  pionere 25203222f5 optimize the SDL_str(case)cmp functions il y a 3 ans
  pionere aec58d8208 make SDL_strcasecmp standard compliant il y a 3 ans
  pionere b59ca92e82 use != '\0' comparison instead of SDL_strlen in the functions of SDL_getenv il y a 3 ans
  Jonatha Gabriel b944dc8f2e Also fix Android crash when SDL_HIDAPI_DISABLED set to 1 il y a 3 ans
  Egor 2302b2d5e5 Add mapping for Logitech Precision Gamepad il y a 3 ans
  Sylvain 83df4a354e SDL_render.c: remove unsused case, since renderer target has been forced to NULL previously (see bug #4213) il y a 3 ans
  Ryan C. Gordon f782abe5f0 hints: Added SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE. il y a 3 ans
  Sam Lantinga 34fd83ca06 Don't try to hide foreign windows when destroying the SDL window representation il y a 3 ans
  Ozkan Sezer 74680f5c4c regenerated SDL_blit_auto.c. il y a 3 ans
  pionere dd6c46cb34 blit-auto optimizations il y a 3 ans
  Sylvain 9dc201d448 Fixed bug #2962 - when SDL_RenderReadPixels format = 0, used format of the target texture il y a 3 ans
  Sylvain 7f1feee02a Fixed bug #2426 - SDL_RenderReadPixels result is unspecified and fails testautomation il y a 3 ans