Sam Lantinga
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ea4c4cfc28
Fixed bug 4500 - Heap-Buffer Overflow in Map1toN pertaining to SDL_pixels.c
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6 éve |
Sylvain Becker
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afd1b3dae4
Fix invalid memory access and optimise Blit_3or4_to_3or4__*
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6 éve |
Sylvain Becker
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1aa2ad2fe8
Better naming for the blit permutation variables
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6 éve |
Sylvain Becker
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f6a2ae6007
Faster blit colorkey or not, applied to bpp: 3->4 and 4->3
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6 éve |
Sylvain Becker
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604b44f20f
Fix wrong access and simplify
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6 éve |
Sylvain Becker
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5ed30f844d
Some simplification of previous commit
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6 éve |
Sylvain Becker
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5fd228921c
Faster blit with CopyAlpha, no ColorKey
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6 éve |
Sylvain Becker
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704e62bbf4
Code factorization of the pixel format permutation
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6 éve |
Sylvain Becker
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0a007a9bea
Fix wrong comment
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6 éve |
Sylvain Becker
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e5192384d0
Faster blit with no ColorKey
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6 éve |
Sylvain Becker
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7372295ec9
Faster blit when using No Alpha or Set Alpha, + ColorKey
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6 éve |
Sylvain Becker
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bb9a9080dc
Fix pointer warnings
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6 éve |
Sylvain Becker
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3543a44ae4
Faster blit when using CopyAlpha + ColorKey
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6 éve |
Sylvain Becker
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03cbac4040
Android/openslES: fix warnings, comment out un-used interface
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6 éve |
Sylvain Becker
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614c8aea20
Android/openslES: set number of buffers of DATALOCATOR to internal NUM_BUFFER
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6 éve |
Sylvain Becker
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bf823bf2dc
Android/openslES: prevent to run out of buffers if Enqueue() fails.
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6 éve |
Ryan C. Gordon
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40781dfb15
opengles2: patched to compile.
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6 éve |
Ryan C. Gordon
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b7504f311b
opengles2: keep cached texturing state correct.
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6 éve |
Ryan C. Gordon
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a609c03ac6
opengles1: keep cached texturing state correct.
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6 éve |
Ryan C. Gordon
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40a52ceef7
render: Fix OpenGL draw state cache for various points of texture binding.
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6 éve |
Sylvain Becker
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670f3d3327
Fixed bug 4484 - use SIMD aligned memory for SDL_Surface
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6 éve |
Sylvain Becker
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9292dc7ca1
Fix include path compilation
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6 éve |
Sylvain Becker
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9a98dcc516
Rename surface aligned memory flag to SDL_SIMD_ALIGNED
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6 éve |
Alex Szpakowski
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65e07b3884
iOS/tvOS: fix support for SDL_GameControllerGetButton(controller, GUIDE) with MFi controllers (thanks Caleb!)
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6 éve |
Sylvain Becker
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e5d194e902
Add SDL_MEMALIGNED flag for SDL_Surface using aligned memory.
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6 éve |
Sylvain Becker
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7b8bac5958
Add fast paths in BlitNtoNKey
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6 éve |
Sylvain Becker
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cd25c83aad
Fix blit with blending (Blit_A) to RGB332 which has no palette
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6 éve |
Sylvain Becker
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5b07148f73
Fixed failing SDL_ConvertSurface() when blit has failed.
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6 éve |
Sylvain Becker
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a052d81bdf
Add explicit unsigned int and char types in (for bug 4290)
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6 éve |
Sylvain Becker
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1128d57316
Fixed bug 4290 - add fastpaths for format conversion in BlitNtoN
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6 éve |