Commit History

Author SHA1 Message Date
  pionere eb80f2c65a sync handling of subsystems II. 3 years ago
  pionere 65e9415b98 sync handling of subsystems 3 years ago
  pionere ea8cf4bd0f add 'Misc' subsystem II. 3 years ago
  pionere 118de86202 more conform vulkan/metal configuration 3 years ago
  pionere 606d2ea87f bugfix for "add 'Misc' subsystem" 3 years ago
  pionere 998117b3ff add 'Misc' subsystem 3 years ago
  pionere 942b01a54c do not use RWOps in WIN_SetWindowIcon 3 years ago
  pionere 739f350f45 add SDL_LOCALE_DISABLED to SDL_config.h 3 years ago
  pionere bf66720a4d fix mixing of U16 audio 3 years ago
  pionere 905e2e22ef cleanup of SDL_MixAudioFormat 3 years ago
  pionere d7110b4490 fix compiler warnings in SDL_windows_gaming_input.c 3 years ago
  pionere e11ba0f5d9 do not load/unload opengl library when SDL_WINDOW_METAL flag is changed 3 years ago
  Sylvain f5911bdc59 GLES2: disable texcoord when not using it (see bug #5235) 3 years ago
  Sylvain 096fe37bb2 GLES2: revert https://github.com/libsdl-org/SDL/commit/7bf8c5a388bc41dde830e4baabcb53d507e64448 3 years ago
  Sylvain a988ce5544 Fixed bug #964 - SDL_RenderCopy stretch loses proportion on viewport boundaries 3 years ago
  Sylvain 7bf8c5a388 GLES2: disable texcoord when not using it (see bug #5235) 3 years ago
  Vitaliy Zhmurikov 5b74459255 Update SDL_joystick.c 3 years ago
  Ryan C. Gordon 19ae71b2db video: Don't add SDL_WINDOW_(METAL|OPENGL) to new windows if unsupported. 3 years ago
  Ivan Epifanov d7e0c54dde PSVita: send initial SDL_JOYDEVICEADDED events 3 years ago
  Cameron Gutman cc40f732f9 wayland: Round the refresh rate rather than truncating it 3 years ago
  Ryan C. Gordon 3044310518 video: Don't add SDL_WINDOW_METAL to new windows if not using Cocoa or UIKit. 3 years ago
  Cameron Gutman 77a9ca6ba0 wayland: Fix SDL_SetWindowSize() being dropped right after exiting fullscreen 3 years ago
  Cameron Gutman c6ec5a07f1 d3d11: Respect SDL_HINT_RENDER_DIRECT3D_THREADSAFE when creating device 3 years ago
  Ryan C. Gordon f37e4a94d3 video: Don't check if we can use a "texture framebuffer" until needed. 3 years ago
  Eric Wasylishen 71e06a536a cmake: fix Metal detection 3 years ago
  Ethan Lee 8ceba27d62 video: Prefer Wayland over X11 4 years ago
  Ethan Lee 68a71f91c6 wayland: Try to avoid committing before the window is shown 3 years ago
  Sam Lantinga 84320266f2 Fixed the queue filling up with sentinel events when the WaitEvent call is passed NULL for the event 3 years ago
  Ethan Lee f0e768da43 wayland: Call SetFullscreen directly in ShowWindow. 3 years ago
  Sylvain 8c660ccb6f Fixed bug #5256: X11 Segmentation fault with multiple windows and renderers 3 years ago