Commit History

Author SHA1 Message Date
  Andreas Schiffler f018ca4694 Add input validation to SDL_getenv/SDL_setenv; update Stdlib testsuite; add Hints testsuite 11 years ago
  Ryan C. Gordon 6ca112739e Minor comment cleanups in checker-buildbot.sh 11 years ago
  Ryan C. Gordon e84fc5a368 Static analysis fix: division by zero. 11 years ago
  Ryan C. Gordon 546cb8901e Static analysis fix: Value stored to '[bcd]' is never read. 11 years ago
  Ryan C. Gordon faaaf6c572 Static analysis fix: "Value stored to 'p' is never read" 11 years ago
  Ryan C. Gordon 7b893acdc1 Don't overwrite SDL_dynapi.h in checker-buildbot.sh. 11 years ago
  Ryan C. Gordon 055d5679a4 Make checker-buildbot.sh work just about anywhere Clang is installed. 11 years ago
  Ryan C. Gordon ff3f49f073 Reenable static builds for now with static analysis. 11 years ago
  Ryan C. Gordon 7b7856252b Buildbot static analysis script: use configure script instead of cmake. 11 years ago
  Ryan C. Gordon 80bb859c31 Just build shared libraries for static analysis. 11 years ago
  Ryan C. Gordon f53d1669f6 Added a script to let buildslaves run Clang static analysis. 11 years ago
  Ryan C. Gordon 18c9a4e96b Fixed SDL_HapticNewEffect() failing on various DirectInput devices. 11 years ago
  Ryan C. Gordon 2a2fb611d5 Fixed PS4 game controller config on Windows. 11 years ago
  Ryan C. Gordon 978566a65b Whitespace fix. 11 years ago
  Ryan C. Gordon 1f45d4b614 controllermap: Don't treat SDL_HAT_CENTERED as a valid input. 11 years ago
  David Ludwig 1496be6e4b Fixed a build error in SDL_platform.h when using Code Blocks and MinGW 11 years ago
  Ryan C. Gordon 7eaf899796 Fixed SDL_HapticOpenFromJoystick() with DirectInput devices. 11 years ago
  Sam Lantinga cf3ff16e94 Added tag release-2.0.3 for changeset d0af6b2f53ca 11 years ago
  Sam Lantinga d4f2f01580 Fixed iOS build 11 years ago
  Sam Lantinga a2e77a2470 Added tag release-2.0.3 for changeset 9ac15210f445 11 years ago
  Sam Lantinga adddf26964 Added a patch note for 2.0.3 11 years ago
  Sam Lantinga 56b40ce046 Fixed bug 2450 - Crosscompiling for Win32 with MinGW fails due to WM_UNICHAR undeclared 11 years ago
  Sam Lantinga 9245c93044 Only show the window if it's supposed to be shown. 11 years ago
  Ryan C. Gordon c663d731f1 Mac: Make sure window is still showing when we exit a fullscreen space. 11 years ago
  David Ludwig f25ee50b03 Fixed broken rotation detection routines on WinRT 11 years ago
  David Ludwig 5281f9f1ea Fixed a crash on Windows Phone 8 that occurred after rotating a device 11 years ago
  David Ludwig 205266fa03 Fixed a build error when including WinRT's SDLmain file directly in an app 11 years ago
  Sam Lantinga 26e8e387e1 Fixed Mac OS X window level when leaving fullscreen mode 11 years ago
  David Ludwig 2216ab93dc Added a missing file related to WinRT power management/reporting. 11 years ago
  Sam Lantinga f9a5896819 Added missing copyright notices 11 years ago