Ryan C. Gordon
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f50a04009c
windows: add whitespace to fix macro preprocessing issue (thanks, Sven!).
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8 éve |
Sam Lantinga
|
85d8a79f65
Fixed updated return value for SDL_GL_SwapWindow()
|
8 éve |
Sam Lantinga
|
e81bf12b85
Fixed edid parsing code for older gcc compilers
|
8 éve |
Sam Lantinga
|
8414c3d4ae
Fixed ABI, don't change the return type of SDL_GL_SwapWindow()
|
8 éve |
Sam Lantinga
|
6211668e9f
Fixed creating a renderer on the dummy driver on Mac OS X
|
8 éve |
Sam Lantinga
|
cb5a0b0f6a
Fixed crash when creating a dummy window on Mac OS X
|
8 éve |
David Ludwig
|
d6bcec8f6a
WinRT: build fixes
|
8 éve |
Sam Lantinga
|
454d9cb96d
PP_OK isn't available in the NaCl build environment on buildbot. It's defined as 0
|
8 éve |
Sam Lantinga
|
97d05b0da8
Fixed a bunch of SwapWindow calls that needed their return value updated
|
8 éve |
Sam Lantinga
|
7a39681ea5
Fixed X11 OpenGL ES build
|
8 éve |
Sam Lantinga
|
fed8cbcdb6
Fixed build for EGL platforms
|
8 éve |
Sam Lantinga
|
b936a4c360
Added support for the XiaoMi Game Controller
|
8 éve |
Sam Lantinga
|
70aa2a5717
Only print out the controller mappings if we're not going to test a controller
|
8 éve |
Sam Lantinga
|
524bf3c282
Fixed bug 3513 - SDL_GL_SwapWindow does not return error status
|
8 éve |
Sam Lantinga
|
3b18c796ed
Fixed bug 3512 - Memory leak of SDL_Joystick axes_zero array
|
8 éve |
Sam Lantinga
|
a525017139
Protect the game controller API the same way the joystick API is protected from multi-threaded access
|
8 éve |
Sam Lantinga
|
1b08f0c179
Added the guide button for the NVIDIA Shield Controller
|
8 éve |
Sam Lantinga
|
91491824ae
Removed unneeded warning when running from Visual Studio
|
8 éve |
Sam Lantinga
|
acabb5d5fd
Added support for XBox One controllers on Mac OS X, using the driver at: https://github.com/360Controller/360Controller/releases
|
8 éve |
Ryan C. Gordon
|
09ed5cc0d8
xcode: Make sure SDL_dataqueue sources are included in all targets.
|
8 éve |
Ryan C. Gordon
|
6cb2f5bbbc
xcode: updated macOS and iOS project files with SDL_dataqueue sources.
|
8 éve |
Ryan C. Gordon
|
c023187548
audio: Fixed compiler warnings.
|
8 éve |
Ryan C. Gordon
|
a0e003eebb
Refactored the audio queueing code to a generic SDL_DataQueue interface.
|
8 éve |
Ryan C. Gordon
|
8b960d4e0f
Added SDL_VARIABLE_LENGTH_ARRAY so this #ifdef is localized to one place.
|
8 éve |
Sam Lantinga
|
68d7be3949
Fixed bug 3508 - variably modified ?SDL_dummy_size? at file scope in test/testatomic.c
|
8 éve |
Sam Lantinga
|
af7f30de02
Fixed SDL always being built because of missing headers in the project.
|
8 éve |
Sam Lantinga
|
264138cceb
Added support for the Hori Fighting Commander 4
|
8 éve |
Sam Lantinga
|
54188c8b9e
Fixed crash at startup
|
8 éve |
Sam Lantinga
|
e7efcfbaa4
Added Linux mapping for the DragonRise Inc. Generic USB Joystick
|
8 éve |
Sam Lantinga
|
16074e6749
Fixed compile warning on Visual Studio
|
8 éve |