Commit History

Author SHA1 Message Date
  Isaac Aronson f68a7edcf8 Properly shortcut only when AVX2 or SSE4.1 available 1 year ago
  Isaac Aronson 3e0581c625 Merge upstream and sdl3-blitters 10 months ago
  Frank Praznik 159d7087c6 wayland: Only set the window geometry when viewports are unsupported 9 months ago
  Sam Lantinga 4fa5196820 Revert "Switch pixel format loss fields to number of bits" 9 months ago
  Anonymous Maarten 18c9bd21b5 sdlprocdump: become C90 compatible 9 months ago
  Anonymous Maarten 4d6b23b68f mingw: use DESTDIR to change the install location of the mingw package 9 months ago
  SDL Wiki Bot bfa4e71284 Sync SDL3 wiki -> header 9 months ago
  SDL Wiki Bot e37d6f71b3 Sync SDL3 wiki -> header 9 months ago
  Giovanni Petrantoni a057240984 Fix vision os fake screen size 9 months ago
  Sam Lantinga 3c90b1c1f6 Switch pixel format loss fields to number of bits 9 months ago
  mariob92 9389712917 wgl/glx: Fix attribute list for SDL_GL_FLOATBUFFERS 9 months ago
  SDL Wiki Bot f3ac2d9d4f Sync SDL3 wiki -> header 9 months ago
  Frank Praznik fbb5652d3e video: Document that SDL_RaiseWindow is a request and subject to window manager policy 9 months ago
  Anonymous Maarten be43dec798 sdlprocdump: store context and exception record in minidump 9 months ago
  Sam Lantinga 0fa74d8aa8 Wiki-compatible documentation for SDL_ALPHA_OPAQUE and SDL_ALPHA_TRANSPARENT 9 months ago
  Sam Lantinga e52603ac8f Support format conversion and YUV surfaces in SDL_SoftStretch() 9 months ago
  Sam Lantinga 4ba2e9f4f4 Improved detection of Nintendo Switch Pro controller report mode 9 months ago
  Sam Lantinga 6d64d821fb Fixed display hotplug events 9 months ago
  Sam Lantinga 753f3f8609 Fixed crash when disconnecting external display on iOS 9 months ago
  Sam Lantinga e559b271b5 Clear the wave format so the channel map is cleared before returning from SDL_LoadWAV_IO() 9 months ago
  Sam Lantinga c347bee7b8 Fixed IME cursor location (thanks @zturtleman!) 9 months ago
  Anonymous Maarten 50ae47af5e android: create android project in create-android-project.py python script 9 months ago
  Sam Lantinga 2d05dcc1f7 The same VID/PID is used for the FlyDigi Apex 4 9 months ago
  Sam Lantinga 4f71218e17 Allow for floating point error in matching framerates 9 months ago
  SDL Wiki Bot d5a0f60963 Sync SDL3 wiki -> header 9 months ago
  Sam Lantinga 8412f52853 Clarified that the renderer should be destroyed before the window 9 months ago
  Ryan C. Gordon 4b5309cd98 main: Move SDL_RunApp bits from src/core to src/main. 9 months ago
  Max Maisel 607b1f225c Drain HIDAPI buffer in SDL_hidapi_steamdeck.c. 9 months ago
  Sam Lantinga c7ed78a9ef Try to create an accelerated renderer for the window surface even if SDL_HINT_RENDER_DRIVER is "software" 9 months ago
  Sam Lantinga 065ec2d518 Actually return an error when the surface is invalid 9 months ago