Commit történet

Szerző SHA1 Üzenet Dátum
  Sylvain Becker f6a2ae6007 Faster blit colorkey or not, applied to bpp: 3->4 and 4->3 6 éve
  Sylvain Becker 604b44f20f Fix wrong access and simplify 6 éve
  Sylvain Becker 5ed30f844d Some simplification of previous commit 6 éve
  Sylvain Becker 5fd228921c Faster blit with CopyAlpha, no ColorKey 6 éve
  Sylvain Becker 704e62bbf4 Code factorization of the pixel format permutation 6 éve
  Sylvain Becker 0a007a9bea Fix wrong comment 6 éve
  Sylvain Becker e5192384d0 Faster blit with no ColorKey 6 éve
  Sylvain Becker 7372295ec9 Faster blit when using No Alpha or Set Alpha, + ColorKey 6 éve
  Sylvain Becker bb9a9080dc Fix pointer warnings 6 éve
  Sylvain Becker 3543a44ae4 Faster blit when using CopyAlpha + ColorKey 6 éve
  Sylvain Becker 03cbac4040 Android/openslES: fix warnings, comment out un-used interface 6 éve
  Sylvain Becker 614c8aea20 Android/openslES: set number of buffers of DATALOCATOR to internal NUM_BUFFER 6 éve
  Sylvain Becker bf823bf2dc Android/openslES: prevent to run out of buffers if Enqueue() fails. 6 éve
  Ryan C. Gordon 40781dfb15 opengles2: patched to compile. 6 éve
  Ryan C. Gordon b7504f311b opengles2: keep cached texturing state correct. 6 éve
  Ryan C. Gordon a609c03ac6 opengles1: keep cached texturing state correct. 6 éve
  Ryan C. Gordon 40a52ceef7 render: Fix OpenGL draw state cache for various points of texture binding. 6 éve
  Sylvain Becker 670f3d3327 Fixed bug 4484 - use SIMD aligned memory for SDL_Surface 6 éve
  Sylvain Becker 9292dc7ca1 Fix include path compilation 6 éve
  Sylvain Becker 9a98dcc516 Rename surface aligned memory flag to SDL_SIMD_ALIGNED 6 éve
  Alex Szpakowski 65e07b3884 iOS/tvOS: fix support for SDL_GameControllerGetButton(controller, GUIDE) with MFi controllers (thanks Caleb!) 6 éve
  Sylvain Becker e5d194e902 Add SDL_MEMALIGNED flag for SDL_Surface using aligned memory. 6 éve
  Sylvain Becker 7b8bac5958 Add fast paths in BlitNtoNKey 6 éve
  Sylvain Becker cd25c83aad Fix blit with blending (Blit_A) to RGB332 which has no palette 6 éve
  Sylvain Becker 5b07148f73 Fixed failing SDL_ConvertSurface() when blit has failed. 6 éve
  Sylvain Becker a052d81bdf Add explicit unsigned int and char types in (for bug 4290) 6 éve
  Sylvain Becker 1128d57316 Fixed bug 4290 - add fastpaths for format conversion in BlitNtoN 6 éve
  Alon Zakai 3b4e369365 Emscripten: No need for Runtime. for dynCalls 6 éve
  Alon Zakai 53ead95e1d Emscripten: Avoid SDL2 in JS global scope 6 éve
  Charlie Birks 6d89a7bc71 Emscripten: remove GLES_DeleteContext implementation 6 éve