Ryan C. Gordon
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9c664b0062
main: Added _optional_ callback entry points.
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1 ano atrás |
Ryan C. Gordon
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dcc8805c21
testaudio: Fixed compiler warning on Visual Studio.
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1 ano atrás |
Ryan C. Gordon
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c6f08c2553
testaudio: Removed debugging code.
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1 ano atrás |
Ryan C. Gordon
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d5dac0ad27
testaudio: Deal with a texture being unexpectedly NULL when scaling.
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1 ano atrás |
Ryan C. Gordon
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b19e68c8ec
testaudio: Properly display playback progress, regardless of data source.
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1 ano atrás |
Ryan C. Gordon
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354611a0c6
testaudio: Fixed some bugs Valgrind pointed out.
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1 ano atrás |
Ryan C. Gordon
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1c6d996108
testaudio: if the SDL_Renderer is already gone, don't destroy SDL_Textures.
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1 ano atrás |
Ryan C. Gordon
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b17151eb16
testaudio: Don't crash if renderer is NULL (happens during shutdown).
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1 ano atrás |
Ryan C. Gordon
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bb2f767f5d
testaudio: Make program usable without a 3-button mouse.
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1 ano atrás |
Ryan C. Gordon
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e0b0f9a36e
testaudio: Fix mouseover testing.
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1 ano atrás |
Ryan C. Gordon
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2f43f7bc53
audio: Allow querying of device buffer size.
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1 ano atrás |
Ryan C. Gordon
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3a992af446
audio: Added a postmix callback to logical devices.
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1 ano atrás |
Ryan C. Gordon
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ad1313e751
testaudio: Patched to compile.
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1 ano atrás |
Ryan C. Gordon
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5747ddc012
testaudio: Clean up some messy memory management.
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1 ano atrás |
Brick
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f2ca9a615b
Added SDL_AUDIO_FRAMESIZE
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1 ano atrás |
Brick
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53122593f8
Added SDL_AUDIO_BYTESIZE
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1 ano atrás |
Sam Lantinga
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233789b0d1
Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE]
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1 ano atrás |
Ryan C. Gordon
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1022fd6e04
testaudio: the test framework opens an audio device at startup; close it.
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1 ano atrás |
Ryan C. Gordon
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5ca3c50bf0
testaudio: Fix compiler warning.
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1 ano atrás |
Ryan C. Gordon
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1b1f02c5aa
testaudio: Apparently compilers don't like this possibly being NULL now...?
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1 ano atrás |
Ryan C. Gordon
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2de9253b6c
test: Added testaudio
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1 ano atrás |