Histórico de commits

Autor SHA1 Mensagem Data
  Ryan C. Gordon 9c664b0062 main: Added _optional_ callback entry points. 1 ano atrás
  Ryan C. Gordon dcc8805c21 testaudio: Fixed compiler warning on Visual Studio. 1 ano atrás
  Ryan C. Gordon c6f08c2553 testaudio: Removed debugging code. 1 ano atrás
  Ryan C. Gordon d5dac0ad27 testaudio: Deal with a texture being unexpectedly NULL when scaling. 1 ano atrás
  Ryan C. Gordon b19e68c8ec testaudio: Properly display playback progress, regardless of data source. 1 ano atrás
  Ryan C. Gordon 354611a0c6 testaudio: Fixed some bugs Valgrind pointed out. 1 ano atrás
  Ryan C. Gordon 1c6d996108 testaudio: if the SDL_Renderer is already gone, don't destroy SDL_Textures. 1 ano atrás
  Ryan C. Gordon b17151eb16 testaudio: Don't crash if renderer is NULL (happens during shutdown). 1 ano atrás
  Ryan C. Gordon bb2f767f5d testaudio: Make program usable without a 3-button mouse. 1 ano atrás
  Ryan C. Gordon e0b0f9a36e testaudio: Fix mouseover testing. 1 ano atrás
  Ryan C. Gordon 2f43f7bc53 audio: Allow querying of device buffer size. 1 ano atrás
  Ryan C. Gordon 3a992af446 audio: Added a postmix callback to logical devices. 1 ano atrás
  Ryan C. Gordon ad1313e751 testaudio: Patched to compile. 1 ano atrás
  Ryan C. Gordon 5747ddc012 testaudio: Clean up some messy memory management. 1 ano atrás
  Brick f2ca9a615b Added SDL_AUDIO_FRAMESIZE 1 ano atrás
  Brick 53122593f8 Added SDL_AUDIO_BYTESIZE 1 ano atrás
  Sam Lantinga 233789b0d1 Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE] 1 ano atrás
  Ryan C. Gordon 1022fd6e04 testaudio: the test framework opens an audio device at startup; close it. 1 ano atrás
  Ryan C. Gordon 5ca3c50bf0 testaudio: Fix compiler warning. 1 ano atrás
  Ryan C. Gordon 1b1f02c5aa testaudio: Apparently compilers don't like this possibly being NULL now...? 1 ano atrás
  Ryan C. Gordon 2de9253b6c test: Added testaudio 1 ano atrás