커밋 기록

작성자 SHA1 메시지 날짜
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 달 전
  Sam Lantinga dc639956ba Improve logging performance and make log priorities thread-safe 7 달 전
  Anonymous Maarten 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 달 전
  Sam Lantinga df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 9 달 전
  Sam Lantinga 96f2f23240 Simplified SDL random function names and added thread-safe versions 10 달 전
  John Kaniarz 8f29f8cae5 Renamed SDL_rand() to SDL_rand_bits() and updated tests 10 달 전
  Sam Lantinga d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 10 달 전
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 달 전
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 10 달 전
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention 11 달 전
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 년 전
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 1 년 전
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) 1 년 전
  Anonymous Maarten a5d9db0cd0 cmake: build tests for UWP 2 년 전
  Sylvain 4312abab69 testprogram: add option to use SDL_BLENDMODE_MUL 2 년 전
  Sylvain 16bb6a0b3d Fix warnings about static function and prototype 2 년 전
  Sam Lantinga fde78d12f2 Updated copyright for 2023 2 년 전
  Sam Lantinga 1d956c2817 Rename SDL2 tests for SDL3 2 년 전