Sam Lantinga
|
f2074d7af3
Updated copyright for 2025
|
vor 3 Monaten |
Frank Praznik
|
fd0ce75e2e
tests: Fix tests when run with the --high-pixel-density flag
|
vor 7 Monaten |
Sam Lantinga
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
vor 7 Monaten |
Sam Lantinga
|
2ba76dbe80
Simplified SDL_Surface
|
vor 9 Monaten |
Sam Lantinga
|
0dd579d40d
Removed SDL_Keysym
|
vor 10 Monaten |
Anonymous Maarten
|
f59dbf6a12
cmake: add -Wimplicit-fallthrough warning
|
vor 1 Jahr |
Ryan C. Gordon
|
fc7afa9cbf
rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols.
|
vor 1 Jahr |
Ryan C. Gordon
|
7d4d8ccde0
rwops: Rename everything from SDL_RWxxx to SDL_XxxRW.
|
vor 1 Jahr |
Ryan C. Gordon
|
655ceb3b31
rwops: Renamed SDL_CreateRW and SDL_DestroyRW to SDL_OpenRW and SDL_CloseRW.
|
vor 1 Jahr |
Ryan C. Gordon
|
525919b315
rwops: Reworked RWops for SDL3.
|
vor 1 Jahr |
Susko3
|
01248a99c8
Add `default: break;` to switches on SDL_Event::type
|
vor 1 Jahr |
Anonymous Maarten
|
31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
|
vor 1 Jahr |
Sam Lantinga
|
5b3ee51c6c
Updated copyright for 2024
|
vor 1 Jahr |
Sylvain
|
d8600f717e
Pointer as bool (libsdl-org#7214)
|
vor 1 Jahr |
Sam Lantinga
|
2bd478ae65
Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture.
|
vor 1 Jahr |
Sylvain
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
vor 2 Jahren |
Sylvain
|
16bb6a0b3d
Fix warnings about static function and prototype
|
vor 2 Jahren |
Anonymous Maarten
|
758c0dd6d8
Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)
|
vor 2 Jahren |
Sam Lantinga
|
7b50bae524
Renamed SDL events for clarity
|
vor 2 Jahren |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
vor 2 Jahren |
Sam Lantinga
|
1d956c2817
Rename SDL2 tests for SDL3
|
vor 2 Jahren |